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Walking Tomb Dreng
Legendary Knights Revenant Spirit HP

Walking Tomb Dreng — guide

The Corrupted
VerdictLevel up
4/5
Speed99HP23130Defense1167Attack870
Clan Boss3.5
Hydra5
Chimera3
Arena3.5
Dungeons4
Hard dungeons4
Doom Tower2.5
Faction Wars3.5
HydraDungeons
RAID GURU Editorial Updated: 22.10.2026 0 reviews

Guide: Walking Tomb Dreng

In short

Walking Tomb Dreng is an HP-based legendary from the Knights Revenant faction. He excels in Hydra and dungeons, especially Spider's Den, thanks to his unresistable AoE HP burn and instant activation. Build priority: maximum HP, Speed, and survivability.

Strengths

  • Unresistable AoE HP burn (100% chance when booked).
  • A1 instantly activates HP burn, enabling quick burst damage.
  • A3 equalizes ally HP to the highest in the team, ignoring 30% of the target's DEF if their HP is lower than Dreng's.
  • Passive reflects 30% damage when above 50% HP and increases damage dealt by 30% when below 50% HP.
  • 30% HP aura in all battles boosts team survivability.

Weaknesses

  • Low base Speed (99) — requires significant Speed from gear.
  • Long cooldown on A3 (5/4 turns), and the HP equalization can be situational.
  • Stat-hungry for damage: needs high HP, C.RATE, and C.DMG.
  • Weak in Doom Tower (2.5) and mediocre in Clan Boss (3.5).

Where to use

Best in Hydra (5.0) and Dungeons (4.0) — especially Spider's Den, Sorath, and Agreth. Good in Hard mode (4.0), Arena (3.5), and Faction Wars (3.5). Less effective in Clan Boss (3.5), Chimera (3.0), and Doom Tower (2.5).

Stats and gear

Stat priority: HP% > SPD > DEF% > C.RATE/C.DMG. No ACC needed. Targets: 80,000+ HP, 200+ SPD, 3,000+ DEF. Recommended sets: Life, Speed, Regeneration, Immortal, Divine Life, Resilience, Protection. For Hydra, Regeneration and Immortal are ideal; for dungeons, Speed and Life.

Masteries and blessings

For PVE (dungeons, Hydra): Offense and Defense trees with key masteries Pierce Defenses and Survival Speed. In Hydra, you can also use Offense and Support with Buff Depletion to extend HP burn. For PVP nuker: Offense and Support with Destructive Accuracy and Unflinching. Blessing: Soul Reap. Relics: Malefic Talon (damage), Golden Elixir (survival), Skull of Treason (debuff extension).

Tomes

Prioritize A2 for 100% chance and -1 cooldown. Then A3 for cooldown reduction, and finally A1 for damage.

Verdict

Walking Tomb Dreng is a top-tier HP burn champion for Hydra and Spider, well worth building. His unresistable burns and ally HP equalization make him a unique and powerful addition.

Build

Artifact sets
LifeSpeedRegenerationImmortalDivine LifeResilienceProtection
Key masteries
Pierce DefensesSurvival SpeedDestructive AccuracyUnflinchingNimblemissBuff Depletion
Blessings
Soul reap
Relics
Malefic TalonGolden ElixirSkull of Treason
Best in
Spider's DenSorathAgrethHydra

The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.

Skills

Corpse Fire

Attacks an enemy 2 times. After the attack, instantly activates HP Burn debuffs on the target.
Damage based on [HP] = 0.11 × [HP] (2 times)
Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Damage +10%

Ritual Bonfire

Attacks all enemies. Has a 75% (100%) chance of placing an HP Burn debuff on all enemies for 2 turns.
This debuff cannot be resisted!
Damage based on [HP] = 0.23 × [HP] AoE
HP Burn
Cooldown: 4 turns
Lvl 2 Damage +10%
Lvl 3 Damage +10%
Lvl 4 Debuff chance +10%
Lvl 5 Debuff chance +15%
Lvl 6 Cooldown -1

Death Balance

Equalizes the HP of all allies, then attacks one enemy.
Ally HP is equalized to the level of the hero with the highest HP on the team.
If the target's current HP is equal to or lower than the hero's current HP, ignores 30% of the target's DEF.
If the target's current HP is higher than this hero's, the cooldown of the Ritual Bonfire skill is reduced by 1 turn.
Damage based on [HP] = 0.35 × [HP]
Cooldown Turns: 5
Lvl. 2 Damage +10%
Lvl. 3 Damage +10%
Lvl. 4 Cooldown -1

Fortress (Passive)

When hit, reflects 30% of the damage back to the enemy if this Champion has 50% HP or more.
If this Champion has less than 50% HP, deals 30% more damage.

30% HP Aura in all battles

Increases Ally HP in all Battles by 30%.

PVE Masteries = Undertaker Drung: masteries for Dungeons, Clan Boss, Doom Tower, Faction Wars

General PVE


PVP Masteries = Undertaker Dreng: masteries for Arena (1v1, 3v3)

Nuker


Where to get

Sacred Shardmain source
Ancient Shardvery rare chance
Events and fusionsstay tuned

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