
Karnage the Anarch — guide
Guide: Karnage the Anarch
In short
Karnage the Anarch is a mythical attack champion from the Demonspawn faction who brings chaos to the battlefield by manipulating HP, buffs, and debuffs. He excels in the Arena and Hydra, where his ability to spread debuffs and block enemy skills is unmatched. Build priority is maximum crit damage and attack so his powerful strikes can obliterate targets.
Strengths
- Control and damage in one package: The Trinity of Pain skill places irremovable Block Passive Skills and Block Active Skills debuffs, and also steals 100% of the target's Turn Meter.
- HP and buff manipulation: Devilish Accord swaps HP with an enemy, steals all their buffs, and transfers all debuffs from Karnage, which can instantly turn the tide of battle.
- King of debuff spreading: The Avatar of Anarchy passive has a 50% chance to spread a random debuff from the target to all enemies on every hit, and upon killing an enemy, it spreads all debuffs with no chance to resist.
- Constant counterattacks: The basic skill has a 50% chance to counterattack when an ally is hit, and the chance increases by 10% for each debuff on the enemy, making him extremely dangerous in prolonged fights.
- Metamorphosis and extra turn: Changing form grants an immediate Extra Turn, allowing for quick adaptation and maximum pressure using the alternate form.
Weaknesses
- Accuracy dependency: Applying most debuffs and stealing Turn Meter requires high Accuracy, which complicates building pure damage.
- Vulnerable to crowd control: Low base Resistance (30) makes him an easy target for enemy stuns and provocations unless built in Stoneskin.
- Average base speed: 100 Speed is low for an attack champion, requiring significant investment in Speed from gear.
- Complex to master: Maximum effectiveness requires manual play and understanding when to change forms and on whom to use key skills.
Where to use
Karnage the Anarch is an absolute top-tier champion for Hydra (5.0) and all types of Arena (5.0), including Classic Arena, Tag Team Arena, and Live Arena, where his control and debuff spreading decide matches. He is also excellent against the Clan Boss (4.5) and Chimera (4.5). In dungeons like Doom Tower and Hard mode, his effectiveness is slightly lower (4.0), but he is still useful. He is indispensable in Faction Wars (5.0).
Stats and gear
The main goal is to turn Karnage into a killing machine. Stat priority: Speed (target 220+), Accuracy (target 350+ for high-level content), C. Rate (100%), C. Damage (as high as possible), and Attack (5000+). Recommended sets: Savage to ignore defense, Perception for accuracy and speed, Lethal as an improved Savage alternative, Stoneskin for survivability in Arena, Merciless for cooldown reduction and defense ignore, and also Feral or Mercurial for extra speed and damage. For Arena, Swift Parry Set is often used for a chance at unkillable.
Masteries and blessings
Mastery trees are Attack and Support. Key masteries: Invigorated for healing when debuffs are placed, Gathering Momentum for speed boosts, Sharpened Riposte to enhance counterattacks, Bloodthirsty Prowess for extra damage, and Boss Slayer for destroying bosses. For blessings, the best choice is Lightning cage for controlling enemies in Arena or nature wrath to increase damage against debuffed enemies.
Tomes
First, invest tomes into the Trinity of Pain (A3) skill to reduce its cooldown and guarantee the application of critically important skill blocks. Next, put tomes into Devilish Accord (A2) to reduce its cooldown, allowing you to turn the tables in battle more often. The basic skill and Metamorphosis can be booked as a lower priority.
Verdict
Karnage the Anarch is an S-tier champion who, in skilled hands, can single-handedly destroy entire teams and dominate key endgame modes. If you need a universal soldier for Arena and Hydra capable of sowing chaos and controlling the battlefield, he is a must-build.
Build
The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.
Skills
Karnage the Anarch is a Mythical champion in RAID: Shadow Legends from the Demonspawn faction. Role: Attack, affinity: Spirit.
Skills
| Skill | Description | Book upgrades |
Sufferslash | Attacks 1 enemy 2 times. Has a 50% chance of removing 1 random buff from the target. Passive Effect Whenever an enemy hits this Champion or an ally, has a 50% chance to counterattack with this skill. This chance increases by 10% for each debuff on the enemy. | Level 1: Damage +15% Level 2: Ignore RES +15% |
Devilish Accord Cooldown: 4 turns | Attacks 1 enemy 2 times. Before attacking, swaps HP with an enemy, then steals all buffs from them. Also transfers all debuffs from this Champion to the target, and places a Seal debuff on the target for 2 turns. This debuff cannot be removed. This debuff cannot be resisted or blocked if the target has 50% HP or less. | Level 1: Cooldown -1 |
Trinity of Pain Cooldown: 3 turns | Attacks 1 enemy 3 times. The first hit places a Block Passive Skills debuff for 2 turns. This debuff cannot be removed. The second hit places a Block Active Skills debuff for 2 turns. This debuff cannot be removed. The third hit steals 100% of the target’s Turn Meter. | Level 1: Ignore RES +15% Level 2: Ignore RES +15% |
Metamorph Cooldown: 4 turns | Transforms this Champion into their Alternate Form. Then grants an Extra Turn. | |
Avatar of Anarchy [P] | Each hit this Champion deals from skills has a 50% chance of applying a Debuff Spread effect, taking 1 random debuff from the target and placing it on all enemies. Whenever this Champion kills an enemy, has a 100% chance of applying a Debuff Spread effect, taking all debuffs from the target and placing them on all enemies. This effect cannot be resisted. |
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