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HeMan - Guide, Masteries, GearLegendary

HeMan — guide

Legendary The Sacred OrderAlly: Telerian LeagueRole: Attack Element: Magic
Speed104
HP16845
Defense991
Attack1465
Author: RAID GURU Editorial Updated: 21.10.2026 Reading: ~1 min 0 reviews

Build

Artifact sets
SavageCruelLethalStoneskinMerciless
Key masteries
In For The KillInvigoratedFoekillerCarved OpenGathering MomentumCritical StrategyPiercing StrikeConstant OnslaughtExtra PunishmentBloodthirsty ProwessBoss Slayer
Blessings
Phantom touchCrushing rendHeavencastSoul reapCracking Roots
Relics
The Cat's GazeDreadbombLens of IntangibilityThunderbolt Spear
Best in
Classic ArenaHydraAl-NaemehIron TwinsTainted SkavagAkumori

The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.

Guide and skills

He-Man is a Legendary champion in RAID: Shadow Legends from The Sacred Order faction (Telerian League), role — Attack, affinity — Magic.

Skills

SkillDescriptionLevel Upgrades

Aetherian Strike

Attacks an enemy.
Deals an additional hit to enemies from The Corrupted faction. Also fills this Champion's Turn Meter by 10%. Fills this Champion's Turn Meter by an extra 2% for each buff on them.
Damage based on [ATK][HP] = 3×[ATK]+0.12×[HP]

Effects: Fills only own Turn Meter

Lvl 2 Damage +10%
Lvl 3 Damage +10%
Lvl 4 Damage +10%

Glowing Sword

Cooldown: 5 turns

Attacks an enemy.
Before attacking, places a 50% Increase ATK buff on this Champion for 2 turns. Ignores Stoneskin.
If the target dies, fills the Turn Meter of all allies by 30%.
Damage based on [ATK][HP] = 5.5×[ATK]+0.15×[HP]

Effects: 50% Increase ATK, Fills Ally Turn Meters, Ignores Stoneskin

Lvl 2 Damage +10%
Lvl 3 Damage +10%
Lvl 4 Cooldown -1

Strongman

Cooldown: 4 turns

Attacks all enemies.
Deals 10% more damage for each buff placed on this Champion before using the skill (max: 500%). Resets after using this skill.
Damage based on [ATK][HP] = 3.5×[ATK]+0.2×[HP] AoE
Lvl 2 Damage +10%
Lvl 3 Damage +10%
Lvl 4 Cooldown -1

Master of the Universe [P]

Increases own ATK and HP by 5% for each buff on self (max: 50%). At the start of each round, places a 25% Increase ATK buff on self for 2 turns. When an enemy's HP drops below 50% after this Champion's attack, places a 25% Increase ATK buff on self for 2 turns.
Has immunity to Frostbite.

Effects: Strengthen 25%

AuraIncreases Ally SPD in Arena battles by 28%.

Where to get

Sacred Shardmain source
Ancient Shardvery rare chance
Events and fusionsstay tuned

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Question — answer

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Video - Guide