
Marquess — guide
Guide: Marquess
In short
Marquess is a Rare Defense champion of the Demons faction with Spirit affinity: all of her damage scales off DEF, and her kit brings a single-target Freeze, an AoE Weaken and an Attack Down on her A1. She is played almost exclusively in the Arena, where she locks down one enemy and softens the rest for your damage dealers. Build priority is Accuracy and Speed first, DEF after that — but overall she is a vault pick and fusion material.
Strengths
- Numbing Cold reaches a 100% Freeze chance once booked — a reliable one-turn lockdown.
- Death of the Weak hits every enemy, applies Weaken 15% and deals extra damage to targets already under Weaken.
- All damage is DEF-based, so a tanky build still hits.
- Faction Crypt aura: +15% DEF to allies, a nice bonus for clearing Demons FW.
Weaknesses
- Very low base Speed (89) and Accuracy (10) — without gear her debuffs simply do not land.
- Freeze is single-target and only 1 turn, on a long cooldown.
- Her Weaken is the weak 15% version, not 25%.
- Rare base stats: outside the Arena and Faction Crypts she contributes very little.
Where to use
Best fit is Classic Arena (4.0) and Tag Team Arena, where Freeze plus Weaken plus Attack Down break up an enemy opener. In Faction Crypts (2.5) she earns her slot with the DEF aura and control on waves. In Doom Tower (2.5) she is a niche control pick only. Clan Boss, Hydra and Chimera (2.5), dungeons and Hard mode (2.0) are not her content — she brings neither damage nor survivability there.
Stats and gear
Priority: ACC → SPD → DEF → survivability. Arena targets: about 200–250 ACC, 180–220 SPD, 3000+ DEF, 40k+ HP. Gauntlets DEF%, chest DEF%, boots SPD; DEF ring, HP or DEF amulet, ACC banner. From the recommended sets, use Fury, Savage or Crit Damage if you actually want her to hit (that also means pushing C.RATE to 70–100%); Resilience, Fortitude and Lethal if she is purely a controller who must survive to the second round. Relic: Malefic Talon.
Masteries and blessings
- Offense: Pierce Defenses (from the list), plus Helmsmasher on a damage build.
- Support: Precision and Sniper are mandatory — otherwise Freeze and Weaken get resisted.
- Defense: Rejuvenation/Bulwark for long fights.
- No blessing is listed for her, so pick a defensive or control blessing to taste.
Tombs
Book Numbing Cold first: the books push the Freeze chance to 100% and cut 1 turn of cooldown, which is her biggest powerspike. Then Death of the Weak for the Weaken chance, and Sneaky Swing last. If tomes are short and Arena is not a priority, skip her — she is a vault champion.
Verdict
Vault (fusion): she hits off DEF and can freeze, but the base stats are too low and outside the Arena and Faction Crypts she has nothing to offer.
Build
The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.
Skills

Sneaky Swing
Attacks an enemy. Has a 25% chance of placing a 25% Decrease ATK debuff for 2 turns.
Damage based on [DEF]

Death of the Weak
Attacks all enemies, with a 35% chance to place a Weaken of 15% for 2 turns. Deals additional damage to enemies already affected by Weaken.
Damage based on [DEF]

Frostbite
Attacks an enemy, has a 75% chance of placing a Freeze for 1 turn.
Damage based on [DEF]
Aura
Increases Ally DEF in Faction Crypts by 15%
Marquess from RAID: Shadow Legends is a Hero from the "The Corrupted" faction of the "Demonspawn" Alliance. Her main role in the team is Defense. She is able to Freeze her enemies, Weaken them and Decrease their ATK. Artifacts for Defense and HP suit her.
Where to get
Reviews
Played this hero? Tell us where he saved you, — it will help other players.
Question — answer
No questions.
















