
Zinogre Blademaster — guide
Guide: Zinogre Blademaster
In short
Zinogre Blademaster is a Legendary Magic Attack champion from the Shadow Warriors — a pure single-target damage dealer with three multi-hit skills. He shines on Clan Boss (5/5) and Chimera (4.5/5), where his passive converts lost HP into extra damage. Build him as a nuker first, with enough Speed to keep his buffs cycling.
Strengths
- Three multi-hit attacks (3, 4 and 4 hits) — ideal for extra-damage masteries and blessings against bosses.
- Passive: +1% damage per 1% of lost HP (max +50%), and that bonus is doubled while the target is under Decrease DEF.
- The active part of the passive keeps him alive at 1 HP after a lethal hit and heals him for 50% of his max HP — a built-in safety net.
- Sharp Strike gives the whole team Increase SPD 30% for 2 turns and fills his own Turn Meter by 5% per hit.
- Sword Spin gives him Increase ATK 50% before attacking and, once booked, places Parasite and Decrease ATK 50% at a 100% chance.
- Aura: +30% Speed in Dungeons for the whole team.
Weaknesses
- Damage is tied to missing HP, so the full passive bonus only shows up when he is close to dying.
- Under Heal Reduction the passive can no longer save him from death.
- Low base Speed (104) — without Speed investment his skill cycle falls apart.
- No AoE, no control, no buff removal, so Arena (3.5/5) and Dungeons / Doom Tower (3.0/5) are not his home.
- He needs a Decrease DEF source in the team to unlock the doubled passive bonus.
Where to use
Clan Boss first (5/5) — that is his main job. Then Chimera (4.5/5) and Hydra (4.0/5), plus Faction Wars (4.0/5) where he carries the Shadow Warriors crypt. In Arena (3.5/5) he works as a single-target finisher but without control it is niche. Dungeons, Hard mode and Doom Tower (3.0/5 each) are playable but not a priority.
Stats and gear
Priority: C.RATE to 100% → C.DMG (200%+) → ATK% → SPD. ACC 150–200 only if you want Weaken, Parasite and Decrease ATK to land reliably on bosses — it does nothing for his raw damage. Speed: 170–200 for Clan Boss, 200+ for Hydra and Chimera. Sets: Speed, Relentless, Savage, Cruel, Perception, Lethal. Relics: Malefic Talon, Irethi Coronet, The Cat's Gaze.
Masteries and blessings
Take the full Offense tree with Pierce Defenses and Boss Slayer, plus the tier-six single-target damage mastery. Splash into Defence or Support only if he keeps dying. Blessings: Phantom touch, Crushing rend, Brimstone.
Tomes
Book Sword Spin first — 100% debuff chance plus the cooldown reduction is his biggest damage jump. Then Sharp Strike for the cooldown -1, so the team Speed buff stays up more often. Leave Blades Unite for last.
Verdict
One of the strongest single-target boss nukers in the game: a top pick for Clan Boss and Chimera, easily replaced everywhere else.
Build
The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.
Skills
Unity of Blades
Sharp Strike
Sword Spin
Zinogre Essence [P]
30% SPD Aura in Dungeons
PVE Masteries = Zinogre Blademaster: masteries for Dungeons, Clan Boss, Doom Tower, Faction Wars
General PVE

Nuker

PVP Masteries = Zinogre the Blade Master: masteries for the Arena (1 vs 1, 3 vs 3)
Nuker

Gifts



Where to get
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Question — answer
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