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Pestilus
Epic Knights Revenant Spirit Support

Pestilus — guide

The Corrupted
VerdictLevel up
3.5/5
Speed94HP20145Defense1112Attack848
Clan Boss4
Hydra3
Chimera2.5
Arena3
Dungeons3
Hard dungeons3
Doom Tower2.5
Faction Wars3.5
Strong epicTome it
RAID GURU Editorial Updated: 22.10.2026 0 reviews

Guide: Pestilus

In short

Pestilus is an Epic Spirit Support from the Fallen faction. His home is the Clan Boss fight: he spreads Parasite and HP Burn, heals the team or tops up its turn meters, and his A3 hands the whole team +50% Accuracy and +30% Crit Rate. Build him for Speed and Accuracy and ignore damage entirely.

Strengths

  • A3 gives the entire team +50% Accuracy and +30% Crit Rate for 2 turns. Once booked the cooldown drops to 3 turns, so the buff is essentially always up.
  • A2 is his HP Burn source (50% chance), and both outcomes pay off: if the burn lands the team is healed for 15% of max HP, if it doesn't the whole team gains 15% turn meter.
  • A1 hits two random targets and can drop a 2-turn Parasite debuff (30%) — extra debuff pressure and more damage for your damage dealers.
  • His aura gives +50 Accuracy in Doom Tower, so he earns a slot even where he isn't the star.
  • 20,145 HP at 6★ is solid staying power for an Epic support.

Weaknesses

  • 94 base Speed — without Speed boots and Speed sets he simply never gets his buffs out in time.
  • 1,112 DEF means physical nukers can delete him quickly.
  • His damage scales off ATK, and 848 base ATK makes that 5× multiplier on A2 look far better on paper than in practice.
  • The 30% and 50% proc chances are unreliable, and he brings no cleanse, no revive and no Decrease DEF.

Where to use

Clan Boss first (4.0/5) — debuffs, healing and turn meter all matter there. Then Faction Wars (3.5/5), where his aura and Accuracy buffs make the run noticeably easier. Arena, dungeons and Hard mode sit at 3.0/5 — a solid mid-tier pick. Hydra 3.0/5 (HP Burn is welcome, but most Hydra teams want a cleanse more). Doom Tower 2.5/5 — mostly brought for the aura. Chimera 2.5/5 is his weakest spot; his kit barely does anything there.

Stats and gear

Priority: Speed → Accuracy → HP → DEF. Rough targets: Speed 200–250+, Accuracy 200+ (250+ for hard dungeons and Doom Tower), HP 50–60k+, DEF as a secondary. Do not build Crit Rate or Crit Damage — damage is not his job. Sets: Speed + Perception, with Immortal or HP as the third. Speed boots, HP% gloves, HP%/DEF chest, Accuracy banner, HP/DEF amulet. The build list also suggests the Orb of Transfixion and Perched Shadow relics.

Masteries and blessings

The listed masteries are Invigorated, Targetfinder, Expeditious Exploitation and Gathering Momentum — the logic is straightforward: more Speed and Accuracy so his buffs and debuffs land more often. Fill the rest of the tree for your content, but keep the direction on Speed, Accuracy and survivability rather than damage. Pick a blessing that fits your team (debuff-oriented options for Clan Boss, defensive ones elsewhere); the build itself only lists relics, not a blessing.

Tombs

Book A3 first: levels 2 and 3 cut the cooldown from 5 to 3 turns, which is a bigger gain than any debuff chance upgrade. Then A2 (debuff chance plus the cooldown reduction at level 8). A1 last, if any tomes are left over.

Verdict

A dependable Epic support who keeps the team in Accuracy and Crit Rate and makes Clan Boss runs smoother. Worth levelling, and worth the tomes.

Build

Key masteries
InvigoratedTargetfinderExpeditious ExploitationGathering Momentum
Relics
Orb of TransfixionPerched Shadow

The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.

Skills

Bloody Summon

Attacks random targets 2 times. Has a 30% chance of placing a Leech debuff for 2 turns.

Damage based on [ATK] = 1.8 × [ATK] (2 times)

Lvl 2 – Damage +5%
Lvl 3 – Debuff Chance +5%
Lvl 4 – Damage +5%
Lvl 5 – Debuff Chance +5%
Lvl 6 – Damage +5%
Lvl 7 – Debuff Chance +10%

Flame Within

Attacks an enemy. Has a 50% chance to place HP Burn for 2 turns. 
If HP Burn is placed, heals team members by 15% of their MAX HP. 
If HP Burn is not placed, fills the Turn Meters of the team by 15%.

Damage based on [ATK] = 5 × [ATK]

Turns: 4

Lvl 2 – Damage +5%
Lvl 3 – Debuff Chance +5%
Lvl 4 – Damage +5%
Lvl 5 – Debuff Chance +5%
Lvl 6 – Damage +5%
Lvl 7 – Debuff Chance +10%
Lvl 8 – Cooldown -1

Battle Fatigue

Places a 50% Increase ACC buff and a 30% Increase C.RATE buff on the team for 2 turns.

Turns: 5

Lvl 2 – Cooldown -1
Lvl 3 – Cooldown -1

Accuracy Aura in Doom Tower by 50

Increases allies' ACC in Doom Tower by 50.
Pestilus

Morr is an Epic Support Spirit champion from the Knights Revenant faction of the Corrupted alliance with an Accuracy aura in Doom Tower. He is a priest of entropy, ash, and decay. His gaze is hidden behind an iron mask of indifference. His weapons are a strange ritual dagger and a huge staff topped with a ritual bonfire of souls. His attacks inflict Leech on enemies and also burn HP. But his powerful magic can increase the team's Accuracy and C.DMG.

Where to get

Ancient Shardsmall chance
Sacred Shardhigh chance for an Epic
Events and fusionsstay tuned

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