
Mortu-Macaab — guide
Guide: Mortu-Macaab
In short
Mortu-Macaab is a Legendary Spirit HP-type champion from the Demons faction, and his whole identity is the secret skill Doom: two hits that ignore DEF, Shields and Block Damage, and anything he kills cannot be revived. He is an Arena specialist — Arena meta, top damage, but he often fails in solo content. Worth building, with Arena as the priority.
Strengths
- Doom ignores DEF, Shield and Block Damage and blocks revival — a direct answer to revivers and shield-heavy teams.
- 24% Speed aura in all battles, one of the strongest for Classic and Tag Team Arena.
- Passive: when he is attacked, a 20% chance to fill his Turn Meter by 25%, so he gets to his turn faster.
- AoE hit twice with Block Buffs for 2 turns, plus 100% Heal Reduction on his A1 — cuts both healing and buffs.
- Huge HP pool (23,130 at 6★) — he survives the opening burst and lives long enough to trigger Doom.
Weaknesses
- His A1 and A2 multipliers scale off ATK while his base Attack is only 1,145 — on paper he is a tank, not a damage dealer.
- Doom only unlocks with a 10% chance, which is unreliable; in solo content he often fails.
- Poor ratings in Clan Boss (1/5), Hard mode (1/5), Dungeons (2/5) and Doom Tower (1.5/5) — that is not his lane.
- Base Speed of 94 and no control of his own — without a fast team around him he just stands there.
Where to use
Arena is home: Classic Arena (5/5) and Tag Team Arena, where his aura and Doom decide fights. Faction Wars sits at 3.5/5 and Chimera at 2.5/5. Hydra (2/5), Dungeons (2/5), Doom Tower (1.5/5), Clan Boss (1/5) and Hard mode (1/5) are wasted slots — bring someone else.
Stats and gear
Priority: HP% → SPD → ACC. Arena targets: 70–90k+ HP, 200+ Speed (or a slow Stoneskin tank), 200–300+ Accuracy so Heal Reduction and Block Buffs actually land. If you want damage from his A1, add C.RATE/C.DMG, but that is secondary. Sets: Accuracy, Shield, Cruel, Immortal, Perception, Stoneskin, Bolster. Relics: Malefic Talon, Wand of Submission, Essence Quencher.
Masteries and blessings
Main tree is Offense: Pierce Defenses, Piercing Strike, Foekiller, Gathering Momentum; round it out with Support/Defense for Invigorated and extra survivability. Blessings: Polymorph (control protection in Arena), Soul Reap, Lightning Cage.
Tombs
Put Tomes into the A2 first: its final level gives -1 cooldown and extra Block Buffs chance, and it is the button you press every fight. Book the A1 second if you want a more reliable Heal Reduction.
Verdict
Build him — an Arena-meta champion with a unique Doom skill and top-tier damage, but next to useless in PvE content.
Build
The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.
Skills

Stigmata
Attacks an enemy. Has a 60% chance of placing a 100% Healing Reduction debuff for 2 turns.
Damage based on [ATK] = 4.8 × [ATK]

Fall
The Champion attacks all enemies 2 times. If the target has a Healing Reduction debuff, places a Block Buffs debuff for 2 turns. Otherwise, places a Block Buffs debuff with a 50% chance. Cooldown: 5 turns
Damage based on [ATK][HP] = 0.1 × [HP] + [ATK] AoE

Fiery Fury (Passive)
Has a 10% chance to unlock the secret skill "Doom" for 1 turn. When this Champion is attacked, has a 20% chance to fill their Turn Meter by 25%.

Doom
The Hero attacks an enemy 2 times. Ignores DEF, Shield and Block Damage. Enemies killed by this skill cannot be revived.
Damage based on [HP] = 0.2 × [HP] (2 hits/ignores [DEF])

Increases Ally SPD in all Battles by 24%.
Mortu-Macaab Raid Shadow Legends is a champion from the "The Corrupted" faction of "Demonspawn". His main role in the team is HP. This champion's skills apply Healing Reduction and Block Buffs on enemies. Additionally, this champion has a hidden skill – "Doom", which becomes available at a certain chance. He is recommended artifacts for Defense and HP.
Where to get
Reviews
Played this hero? Tell us where he saved you, — it will help other players.
Question — answer
No questions.

















