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Nais the Shadowthief - Guide, Masteries, GearMythical

Nais the Shadowthief — guide

Mythical Sylvan WatchersAlly: Nyresan UnionRole: Attack Element: Magic
Speed105
HP19980
Defense859
Attack1663
Author: RAID GURU Editorial Updated: 21.10.2026 Reading: ~3 min 0 reviews

Build

Artifact sets
SavageCruelUntouchableLethalStoneskinMerciless
Key masteries
Starting StrengthSpeedy WillpowerSkillmasterNecrodefenseBuff DepletionBloodthirsty ProwessBolstered Defense
Blessings
Crushing rendChainbreakerHeavencastLife HarvestLightning cage
Relics
Wand of SubmissionChrysalid of RebirthStars of the Jiinang
Best in
Classic ArenaTag Team ArenaLive ArenaSylvan WatchersSiege

The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.

Guide and skills

Nais the Shadowthief is a Mythical champion in RAID: Shadow Legends from the Sylvan Watchers faction (Nyresan Union), role — Attack, affinity — Magic.

Skills

SkillDescriptionLevel Upgrades

Deadly Impale

Attacks an enemy.
Ignores Shield, Unkillable, and Block Damage.
Damage based on [HP] and [ATK] = 0.26 × [HP] + 1.2 × [ATK] (1 target)

Effects: Ignores Block Damage, Ignores Unkillable, Ignores Shield

Lvl 2 Damage +20%

Feather Volley

Cooldown: 3 turns

Attacks all enemies. Counterattacks do not trigger against this skill, and it ignores Shield.
Also steals 20% of each enemy's Turn Meter. This effect cannot be resisted if the enemy's Turn Meter is more than 50% full.
Damage based on [HP] and [ATK] = 0.30 × [HP] + 1.85 × [ATK] AoE

Effects: Ignores Shield, Steals Turn Meter

Lvl 2 Damage +15%
Lvl 3 Cooldown -1

Thief's Mark

Cooldown: 3 turns

Attacks an enemy. Deals double damage to bosses.
Decreases the target's MAX HP and its ATK, DEF, SPD, RES and ACC by 10% the first time this skill is used against the target. This effect does not work against bosses.
Also increases this Champion's own MAX HP, ATK, DEF, SPD, RES and ACC by 10% each time it decreases an enemy's stats with this skill.
Places a [Block Revive] debuff if the target dies.
Damage based on [HP] and [ATK] = 0.47 × [HP] + 2.5 × [ATK] (1 target)

Effects: Block Revive, Decrease DEF, Decrease Max HP

Lvl 2 Damage +20%

Shining Savior [P]

Cooldown: 4 turns

Deals 5% more damage for every 10% of the target's HP that has been lost.
Also, when receiving fatal damage, survives with 1 HP. Then takes an alternate form.

Effects: Increases damage

Fairy Claws (alt. form)

Attacks an enemy 2 times. Heals by 7.5% of this Champion's MAX HP with each hit.
If this Champion's HP is full, instead fills this Champion's Turn Meter by 15% with each hit.
Damage based on [HP] = 0.13 × [HP] (2 hits)

Effects: Fills own Turn Meter, Heals self

Lvl 2 Damage +20%

Murder of Crows (alt. form)

Cooldown: 3 turns

Attacks all enemies. If this hero has more than 50% HP, places a Taunt for 1 turn. * This debuff cannot be resisted if this hero has more than 75% HP.
If this hero has 50% HP or less, places a Stun for 1 turn instead. * This debuff cannot be resisted.
Damage based on [HP] = 0.45 × [HP] AoE

Effects: Stun, Provoke

Lvl 2 Cooldown -1

Feather Shield (alt. form)

Cooldown: 4 turns

Removes all debuffs from herself. Places a number of 15% Continuous Heals on herself equal to the number of debuffs removed.
Also places a Counterattack buff and a Block Damage buff on herself for 2 turns. *These buffs cannot be removed, stolen, or transferred.

Effects: Block Damage, Counterattack, 15% Continuous Heal, Removes debuffs

Lvl 2 Cooldown -1
Lvl 3 Cooldown -1

Fae Business [P] (alt. form)

Increases this champion's own MAX HP, DEF, SPD, RES, and ACC by 15% for each dead ally and enemy, including bosses and their minions (max: 100%).
Also revives a random ally with 50% HP and 50% Turn Meter each time this champion kills an enemy.

Effects: Revives allies

AuraIncreases the HP of the entire team by 35%

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