
Gravechill Killer — guide
Guide: Gravechill Killer
In short
Gravechill Killer is a Rare Magic Attack champion from the Undead Hordes, and her real job is poisons, not raw damage. She shines in Clan Boss, where three separate poison sources plus a Decrease DEF debuff make her a cheap, effective poison engine. Build her for Accuracy, Speed and survivability — not pure Attack.
Strengths
- Three poison sources: A1 (5% Poison at a 40% chance), and A3 hits twice for 2.5% Poison each — 5% if the target has Poison Sensitivity.
- A2 applies a 60% Decrease DEF for 2 turns when the target is already poisoned — a team-wide damage boost.
- Rare rarity: easy to ascend, tomes are cheap, usable early.
- Pairs well with other poisoners and with champions who spread Poison Sensitivity.
Weaknesses
- Very low base Attack (1,233) — her own damage is almost irrelevant; all value is in debuffs.
- Arena and Hard mode are dead ends (1.0): no control, no speed, no burst.
- 2.5% poisons are weak and miss without high Accuracy.
- Squishy: 13,545 HP and 892 DEF means she can fold on a boss.
Where to use
Clan Boss first (4/5) — her poisons and Decrease DEF carry the kit. Chimera (2.5/5) as a secondary poisoner. Dungeons, Doom Tower, Faction Wars and Hydra sit at 2/5, purely utility. Skip her entirely for Arena and Hard mode (1/5).
Stats and gear
- Accuracy: 200–250 (closer to 250 for high-difficulty Clan Boss so poisons and Decrease DEF land).
- Speed: 170–200 to keep the A2/A3 cycle running.
- Then HP% and DEF% so she survives to the end of the run; C.RATE and C.DMG are secondary, 100% crit is not required.
- Sets: Speed, Accuracy, Perception, plus Life or Defense for survivability.
- From the build list: the Golden Elixir and Arachnelixir relics.
Masteries and blessings
Standard poisoner trees: Offense for damage and Support/Defense for Accuracy and survival. From the build list take Survival Speed, Pouncing Strike and Unflinching. No blessings are listed — pick one that boosts damage or survivability to fit your roster.
Tomes
Book A3 (the double-hit poison skill) first: it gains -1 cooldown at levels 6 and 7, which directly increases poison uptime. Then A2 for debuff chance and the final -1 cooldown. Leave A1 for last.
Verdict
A narrow but very cheap Clan Boss poisoner — worth building if you need reliable poisons plus Decrease DEF. Don't spend resources on her for Arena or Hard mode.
Build
The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.
Skills

Chilling Toxin
Attacks an enemy. Has a 40% chance of placing a 5% Poison debuff for 1 turn.
Damage based on [ATK] = 3.9 × [ATK]
Lvl 2 – Damage +5%
Lvl 3 – Debuff chance +5%
Lvl 4 – Damage +5%
Lvl 5 – Debuff chance +5%

Cold Blood
Attacks an enemy. Has a 75% chance of placing a Decrease DEF debuff of 30% for 2 turns. If the target is under a Poison debuff, has a 75% chance of placing a Decrease DEF debuff of 60% for 2 turns.
Damage based on [ATK] = 6.8 × [ATK]
Turns: 4
Lvl 2 – Debuff Chance +5%
Lvl 3 – Debuff Chance +10%
Lvl 4 – Debuff Chance +10%
Lvl 5 – Cooldown -1

Frozen Veins
Attacks an enemy 2 times. Each hit places a 2.5% Poison debuff for 2 turns. If the target is under a Poison Sensitivity debuff, places a 5% Poison debuff.
Damage based on [ATK] = 2.65 × [ATK]
Turns: 5
Lvl 2 – Damage +5%
Lvl 3 – Damage +10%
Lvl 4 – Damage +10%
Lvl 5 – Damage +10%
Lvl 6 – Cooldown -1
Lvl 7 – Cooldown -1
Phantom Assassin Raid Shadow Legends is a hero from the "The Corrupted" faction of the "Undead Hordes" alliance. Her main role in the team is Attack. She belongs to the Magic element. The character was introduced to the game in February 2020 with update 1.13.
Where to get
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Question — answer
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