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Graybeard
Rare Skinwalkers Magic Defense

Graybeard — guide

Gaellen Pact
VerdictFodder
3/5
Speed92HP14700Defense1112Attack936
Clan Boss1
Hydra1
Chimera1
Arena2.5
Dungeons2
Hard dungeons2
Doom Tower3
Faction Wars2.5
RAID GURU Editorial Updated: 22.10.2026 0 reviews

Guide: Graybeard

In short

Graybeard is a Rare Skinwalkers Defense champion who mostly buffs himself: Full Readiness gives him an unremovable shield worth 40% of his MAX HP (strength scales with DEF) plus an 80% counterattack for 2 turns, and his A2 hits everyone with a freeze chance. Build him for HP and DEF, then SPD and ACC. Realistically, though, he is food — worth keeping only for Faction Wars and his aura.

Strengths

  • An unremovable shield at 40% of MAX HP — decent budget self-protection.
  • 80% self counterattack for 2 turns pairs well with his 50% provoke on A1, keeping aggro on him.
  • Aura: +30% Ally DEF in Dungeons — value even when he is not the star of the team.
  • His AoE hits all enemies and has a 25% chance to freeze for 1 turn, which helps on waves.
  • Rare rarity: cheap to book, easy to gear, quick to build.

Weaknesses

  • Weak base: 92 SPD and 1,112 DEF, so the shield is thin without heavy gear.
  • A1 scales off ATK (936 base) and A2 off DEF — his damage is negligible either way.
  • 25% and 50% control chances are unreliable, and without ACC they are a coin flip.
  • Rated 1.0 for Clan Boss, Hydra and Chimera — he has no place there.

Where to use

Best in Doom Tower (3.0): shield, aura and freeze on waves. Then Arena (2.5) as a budget shield support and Faction Wars (2.5), where Skinwalkers need bodies and the aura. Dungeons and Hard mode (2.0) are fine — his real home is Hard 2-12: Rare Magic Heroes. Skip Clan Boss, Hydra and Chimera.

Stats and gear

The shield scales off both HP and DEF, so use HP% and DEF% on gloves and chest, SPD boots. Targets: around 170–200 SPD so the shield and counterattack come up before the enemy moves; 150–200 ACC if you want provoke and freeze to land; no crit stats needed at all. Sets: Speed, Life, Defense, Immortal. Relics from the build list: Tempus Sanguinis, Mask of Rage.

Masteries and blessings

The recommended build lists Gathering Momentum and Puppetmaster; fill the rest from the defensive and support side of the tree — his job is to survive and get the shield up in time. Blessings are an afterthought on a Rare food-tier tank: if you do use him, pick something for survivability.

Tombs

Book his A3 Full Readiness first: levels 4 and 5 shave 1 turn off the cooldown each, and the counterattack chance tops out at 100%. Then his A2, which loses 1 turn of cooldown at level 5. If he is only a Hard 2-12 filler, save the books.

Verdict

Food. Keep one copy for Faction Wars and the Dungeon aura, but he does not belong in serious teams.

Build

Key masteries
Gathering MomentumPuppetmaster
Relics
Tempus SanguinisMask of Rage
Best in
Hard 2-12: Rare Magic Heroes

The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.

Skills

Skills
SkillDescriptionLevel Upgrades

Expose Weakness

Attacks an enemy. Has a 50% chance of placing a Taunt debuff for 1 turn.

Damage based on [ATK]

Lvl 2 – Damage +5%
Lvl 3 – Buff/Debuff chance +5%
Lvl 4 – Damage +10%
Lvl 5 – Buff/Debuff chance +5%
Lvl 6 – Buff/Debuff chance +10%

Icy Smash

Attacks all enemies. Has a 25% chance of placing a Freeze debuff for 1 turn.

Damage based on [DEF]

Lvl 2 – Damage +5%
Lvl 3 – Buff/Debuff Chance +5%
Lvl 4 – Damage +10%
Lvl 5 – Cooldown -1
Lvl 6 – Buff/Debuff Chance +10%
Lvl 7 – Cooldown -1

Full Readiness

The Hero receives a Shield equal to 40% of the Hero's MAX HP for 2 turns. Has an 80% chance of placing a Counterattack buff on themselves for 2 turns.

The Shield strength is proportional to the Champion's Defense. This buff cannot be removed.

Lvl 2 – Buff/Debuff Chance +10%
Lvl 3 – Buff/Debuff Chance +10%
Lvl 4 – Cooldown -1
Lvl 5 – Cooldown -1
AuraIncreases Ally DEF in Dungeons by 30%.

Greybeard Raid Shadow Legends is a hero from the Gaellen Pact faction of the Skinwalkers. His main role in the team is Defense. This hero's abilities freeze and provoke enemies to attack. In addition, he can apply Shield to allies and counterattack. Artifacts with HP and Defense are suitable for him.

Where to get

Mystery Shardchance for these champions
Ancient Shardmain source
Events and fusionsstay tuned

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