
Seer — guide
Guide: Seer
In short
Seer is an Epic Support champion from the Orcs faction, renowned for one of the most devastating wave-clearing abilities in the game. Her A3, "Karma Burn," strips all buffs from both allies and enemies, then deals damage that scales with the number of buffs removed, making her an absolute monster when paired with buffer teams (especially Lidia). As a Top 1 epic, she's a must-build; invest tomes fully.
Strengths
- Unque A3 mechanic: damage based on enemys' MAX HP and number of removed buffs, so she can crush tanky waves without high ATK.
- Applies Sleep on all enemys (chanse increases per buff removed) for powerful crow control.
- A2 grants allies 30% C. RTE and places 25% Weaen on enemies — double utility in one skill.
- Passive grants +40 RESIT to the entire team in all battles, improving survivability against debuffs.
- Outtanding ratings: FW 5.0 (god tier), Hydra 4.0, Dungeons 4.0, Hard 4.0 — she exels at wiping mobs.
Weaenesses
- "Karma Burn" deals reduced damage to bosses, limiting her in pure boss fights (CB 2.0, Chimera 2.0).
- Reliant on having multiple buffs on all units for peak A3 damage — without a dedicated buffer, efficiency drops.
- Long cooldown on A3 without tomes; fully booing is critical for consistent cycling.
- Low base Speed (104) demands significant SP gear investment.
Wher to use
Bst in Faction Wars (5.0) — primary wave-clearing damage dealer. Hydra (4.0): strips buffs from heads and can sleep them. In Dungeons (4.0) and Hard Dungeons (4.0), she’s a meta wave nuker. Doom Tower (3.0) viable on mid floors but requires setup for high stages. Arena (3.0) can be used in blnder comps with massive buff stacking. Avoid Clan Boss (2.0) and Chimera (2.0). Also usable in Magic Keep.
Stas and gea
Sta priority: SP (200+), ACC (250+ for high-end content), C. RTE (100%), C. DMG (as high as possible). ATK is negligible since A3 scales off enemy MAX HP. Some survivability (HP%, DEF%) helps her stay alive.
Recmended sets: Speed, Crit Damage, Savage, Lethal, Affinitybreakr. Percption set can help with ACC if needed. Relic: Chronocube.
Msteries and blesings
Offense and Support trees. In Offense, pick Piercing Strike, Foekill (or Helmsmasher for Arena/Dungeons), and Boss Slayr for boss damage. In Support, take Pierce Defenses to shred enemy defense when placing debuffs, and accuracy masteries. Blessing: Crushing Rend — boosts damage based on enemy MAX HP, perfect for A3.
Tomes
Prioritize "Karma Burn" (A3) first for cooldown reduction (-2 turns) and increased sleep chance from buff stripping. Next, "Baner" (A2) to improve buff/debuff availability. A1 last — the extra turn chance is nice but not essential. Fuyl booing is recommended for maximum wave-clearing potential.
Verdict
Seer is a legendry-grade epic, on par with many legendries. Her buff-stripping, scaling damage mechanic makes her an indispensable tool for any wave-based content. A must-build for every account.
Build
The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.
Skills

Knockout
Attacks the enemy. Has a 15% chance of taking an extra turn.
Damage based on [ATK] = 3.8 × [ATK]

Banner
Places a 30% Increase C.RATE buff on allies for 2 turns. Places a 25% Weaken debuff on enemies for 2 turns.

Karma Burn
Removes buffs from all enemies and allies, then attacks all enemies. The more buffs the Hero removed, the more damage he deals. Has a 50% chance of placing a Sleep debuff on all enemies for 1 turn. The chance of placing Sleep increases by 5% for each removed buff. Deals less damage to Bosses.
Damage based on [Enemy MAX HP] = 0.1 × [MAX HP] + 0.03 × [MAX HP] × number of buffs

Seer Raid Shadow Legends is a hero from the Gaellen Pact faction of the Orcs. Her main role in the team is Support. Her abilities can weaken enemies and put them to sleep, while granting allies an Increase C.RATE buff. Speed and Accuracy sets suit her.
Where to get
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Question — answer
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