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Selinia Nightcloak
Rare High Elves Void Attack

Selinia Nightcloak — guide

Telerian League
VerdictVault (fusion fodder)
3/5
Speed100HP13380Defense870Attack1266
Clan Boss2
Hydra3.5
Chimera2
Arena2
Dungeons2
Hard dungeons1
Doom Tower1.5
Faction Wars2.5
RAID GURU Editorial Updated: 22.10.2026 0 reviews

Guide: Selinia Nightcloak

In short

Selinia Nightcloak is a Rare Attack champion of the High Elves with Void affinity, built entirely around [HP Burn]. She spreads burns in bunches and speeds up her own Turn Meter whenever the debuff ticks. She is no all-rounder, but in Hydra and against the spider bosses she earns her Rare slot — and she should be geared for Speed and ACC, not damage.

Strengths

  • Lunar Ballista hits 3 random enemies and each hit has a 50% chance of placing a [HP Burn] for 2 turns — the debuff lands reliably.
  • The Solar Boost passive boosts her Turn Meter by 5% every time a [HP Burn] is activated, so in a burn team she cycles far faster than her 100 base Speed suggests.
  • Moonshot extends [HP Burn] on all enemies — great on waves and on bosses with adds.
  • Soulburst Arrow heals her for 10% of MAX HP, and for 20% when hitting a target under [HP Burn], which is solid survivability for an Attack Rare.
  • Lunar Ballista puts a 25% [Increase ACC] buff on herself for 2 turns before attacking, so part of her ACC comes for free.

Weaknesses

  • Only 1 266 base Attack — as a damage dealer she hits like a wet noodle; her value is the debuff and utility.
  • A 50% chance per hit on [HP Burn]: without booked skills and high ACC the debuff misses often.
  • No crowd control and no team buffs — hence the low Arena (2.0), Chimera (2.0) and Hard (1.0) ratings.
  • Long cooldowns (4 and 5 turns); without books and Speed her rotation feels clunky.
  • In Clan Boss (2.0) she fights the debuff cap and brings little damage.

Where to use

Her best home is Hydra (3.5), where multi-target burns plus Turn Meter from burn ticks actually matter. Next come Spider's Den and Sorath, where [HP Burn] plays into the boss mechanics. In Faction Wars (2.5) she works as a wave debuffer. Dungeons and Arena (2.0 each) are backup only. Skip her in Doom Tower (1.5) and on Hard content (1.0).

Stats and gear

Priority: Speed → ACC → survivability. Targets: SPD 170–200+, ACC 200–250 (about 150 is enough for normal spider stages), HP%/DEF% on chest and gloves. Do not chase C.RATE or C.DMG — 1 266 Attack will not pay it back; take ATK% only if nothing better fits.

  • Sets: Speed, Perception, Divine Speed, Reflex, Relentless.
  • Reflex and Relentless help her skill uptime; Speed, Divine Speed and Perception give a steady rotation plus ACC.
  • Relics: Orb of Transfixion, Skull of Treason.

Masteries and blessings

The build runs Invigorated, Targetfinder, Destructive Accuracy, Nimblemiss and Buff Depletion — take those first, then fill in as needed: the more ACC and the more turns she gets, the better [HP Burn] sticks. Blessing: Phantom touch for extra damage on top of the debuffs.

Tomes

Book Lunar Ballista first — it is her main [HP Burn] source and the longest cooldown at 5 turns, so upgrades there pay off most. Then Moonshot for the AoE burn extension. Leave the basic and the passive for last.

Verdict

A narrow but honest [HP Burn] specialist: she does her job in Hydra and against the spiders, and is easily replaced everywhere else. Build her fast and accurate — and don't expect damage.

Build

Artifact sets
SpeedReflexRelentlessDivine SpeedPerception
Key masteries
InvigoratedTargetfinderDestructive AccuracyNimblemissBuff Depletion
Blessings
Phantom touch
Relics
Orb of TransfixionSkull of Treason
Best in
Spider's DenSorath

The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.

Skills

Selinia Nightcloak is a Rare champion in RAID: Shadow Legends from the High Elves faction. Role: Attack, affinity: Void.

Skills

SkillDescriptionBook upgrades

Soulburst Arrow

Attacks 1 enemy. Heals this Champion by 10% of their MAX HP. Heals this Champion by 20% of their MAX HP instead, when attacking a target under a HP Burn debuff.Level 1: Damage +10%
Level 2: Heal +10%
Level 3: Damage +10%
Level 4: Heal +10%

Moonshot

Cooldown: 4 turns

Attacks all enemies. Has a 50% chance of increasing the duration of any HP Burn debuffs by 1 turn.Level 1: Damage +10%
Level 2: Buff/Debuff Chance +5%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Cooldown -1

Lunar Ballista

Cooldown: 5 turns

Attacks 3 times at random. Before attacking, places a 25% Increase ACC buff on this Champion for 2 turns. Each hit has a 50% chance of placing a HP Burn debuff for 2 turns.Level 1: Damage +10%
Level 2: Buff/Debuff Chance +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +15%
Level 5: Cooldown -1

Solar Boost [P]

Boosts this Champion’s Turn Meter by 5% each time a HP Burn debuff is activated.

Where to get

Mystery Shardchance for these champions
Ancient Shardmain source
Void Shardonly Void affinity champions
Events and fusionsstay tuned

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