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Itinerant
Rare Shadowkin Force Attack

Itinerant — guide

Gaellen Pact
VerdictFodder
1.5/5
Speed90HP13710Defense760Attack1354
Clan Boss2.5
Hydra1
Chimera2
Arena2
Dungeons2
Hard dungeons1
Doom Tower1
Faction Wars2
RAID GURU Editorial Updated: 22.10.2026 0 reviews

Guide: Itinerant

In short

Itinerant is a Rare Attack champion from the Shadowkin, Force affinity, whose entire kit is built around critical hits — most of his effects only fire on a crit. His best content is Clan Boss (2.5/5); everywhere else he is Faction Wars filler. Build priority: 100% C.RATE, then ATK — though the site author's verdict is blunt: food.

Strengths

  • Soul Touch has a 30% chance to place Parasite for 2 turns, and on a critical hit that chance goes up by 50% — reliable debuff uptime for a Rare once his crit rate is capped.
  • Doomed Wanderer is an AoE at 3.6× ATK with a 75% booked chance of -15% SPD for 2 turns, and a crit also grants him +15% SPD for 2 turns.
  • The third hit deals 5.5× ATK to one target and, on a crit, cuts the enemy's MAX HP by 30% of the damage dealt.
  • Cheap to book with Rare Tomes and easy to gear early — no legendary requirements anywhere.
  • Force affinity is convenient in Magic-heavy early content.

Weaknesses

  • 1,354 base ATK and 90 SPD — he is slow and hits softly even at 6★.
  • Everything is crit-gated: capping C.RATE eats the stat budget you would rather spend on ATK and SPD.
  • MAX HP reduction is heavily capped on bosses, so his one interesting effect rarely matters where it would be useful.
  • 760 DEF and 13,710 HP with no defensive skill in the kit — he folds fast. Ratings of 1.0 in Hydra, Hard mode and Doom Tower say the rest.

Where to use

Clan Boss is his highest rating (2.5/5) — Parasite uptime and the MAX HP cut are the only reasons to bring him. Chimera, Arena, dungeons and Faction Wars all sit at 2.0: he is a body for Shadowkin FW stages and an early campaign/dungeon damage dealer. Skip Hydra, Hard mode and Doom Tower entirely (1.0) — he brings nothing there.

Stats and gear

Priority: C.RATE to 100% first (the whole kit is crit-dependent), then ATK% and C.DMG, then SPD. Aim for roughly 170–200 SPD and 150–200 ACC if you actually want the -15% SPD to land in dungeons, with as much ATK% as the crit cap leaves you. Sets: Savage or Cruel for damage, Speed or Perception to fix SPD and ACC, Lifesteal if he is carrying an early Clan Boss team.

Masteries and blessings

The build lists one mastery — Pierce Defenses from the Attack tree, to push damage through enemy DEF. If you seriously use him on Clan Boss, continue the standard Attack-tree route toward Warmaster. No blessing is listed, and that is fair: souls are better spent on someone else.

Tombs

Only Doomed Wanderer is worth books: the levels add +10% and +15% debuff chance and -1 cooldown at level 6. On a champion rated as food, though, don't spend Tomes at all — save them for a Rare that stays in your roster.

Verdict

A crit-dependent Rare with a slow base and low ATK, strangled by caps on his only interesting effect. Keep him as Faction Wars filler or food — don't invest gear, books or souls.

Build

Key masteries
Pierce Defenses
Relics
Malefic Talon

The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.

Skills


Soul Touch

Attacks an enemy. Has a 30% chance of placing a Leech debuff for 2 turns. On a critical hit, this chance increases by 50%.
Damage based on [ATK] = 3.1 × [ATK]
Leech
Lvl 2 Damage +5%
Lvl 3 Damage +5%
Lvl 4 Damage +5%
Lvl 5 Damage +5%
​

Doomed Wanderer

Attacks all enemies. Has a 50% (75%) chance of placing a 15% Decrease SPD debuff for 2 turns. If this attack is critical, also places a 15% Increase SPD buff on this Champion for 2 turns.
Damage based on [ATK] = 3.6 × [ATK] AoE
15% Decrease SPD
15% Increase SPD
Cooldown: 4 turns
Lvl 2 Damage +5%
Lvl 3 Damage +10%
Lvl 4 Debuff chance +10%
Lvl 5 Debuff chance +15%
Lvl 6 Cooldown -1
​

Feebleness

Attacks an enemy. On a critical hit, reduces the enemy's Max HP by 30% of the damage dealt.
Damage based on [ATK] = 5.5 × [ATK]

PVE Masteries = Wanderer: masteries for Dungeons, Clan Boss, Doom Tower, Faction Wars

General PvE


PVP Masteries = Wanderer: Arena masteries (1v1, 3v3)

This champion is not recommended for PVP

Where to get

Mystery Shardchance for these champions
Ancient Shardmain source
Events and fusionsstay tuned

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