LegendaryRaphael — guide
Legendary BarbariansAlly: Telerian LeagueRole: Attack
Element: Force
Speed100
HP16515
Defense980
Attack1498
Build
Artifact sets
SpeedSavageCruelLethalStoneskinMerciless
Key masteries
Pierce DefensesFoekillerPiercing StrikeConstant OnslaughtBloodthirsty Prowess
Blessings
Crushing rendHeavencastLightning cage
Relics
Malefic TalonThe Cat's GazeGorecrescent
Best in
Classic ArenaFire Knight's CastleLive Arena
The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.
Guide and skills
Raphael is a Legendary champion in RAID: Shadow Legends from the Barbarians faction (Telerian League), role — Attack, affinity — Force.
Skills
| Skill | Description | Level Upgrades |
Sewer Feast | Attacks an enemy 2 times. Places Block Revive if the target dies. Each critical hit fills this Champion's Turn Meter by 10%. Damage based on [ATK] = 2.2 × [ATK] (2 times) Effects: Block Revive, Fills only own Turn Meter | Lvl 2 Damage +5% Lvl 3 Damage +5% Lvl 4 Damage +5% Lvl 5 Damage +5% |
Seismic Push Cooldown: 4 turns | Attacks all enemies. Ignores Shield and Block Damage when attacking under an Enrage debuff placed by himself. If not under an Enrage debuff placed by himself, damage dealt to heroes with a Shield is increased by 50%. Each critical hit fills his Turn Meter by 10%. Damage based on [ATK] = 4.3 × [ATK] AoE Effects: Fills only own Turn Meter, Ignores Block Damage, Ignores Shield | Lvl 2 Damage +10% Lvl 3 Damage +10% Lvl 4 Cooldown -1 |
Worthy Reprisal Cooldown: 4 turns | Attacks an enemy 3 times. Each hit ignores 20% of the target's DEF. If the target dies, places a Thick Veil buff and an Unkillable buff on this Champion for 2 turns. If the target survives, places an Enrage debuff on this Champion for 2 turns. It cannot be reflected or blocked. Damage based on [ATK] = 2 × [ATK] (3 times) Effects: Enrage, Veil, Ignores Defense, Unkillable | Lvl 2 Damage +10% Lvl 3 Damage +10% Lvl 4 Cooldown -1 |
Urban Combat [P] | When Leonardo, Donatello, or Michelangelo attack, joins the attack. When any Champion dies, places an [Enrage] debuff on themselves for 1 turn. Has a 20% chance of gaining an extra turn when attacking under an [Enrage] debuff placed by themselves. Effects: Enrage | |
| Aura | Increases allies' Attack in all battles by 30% |
Where to get
Sacred Shardmain source
Ancient Shardvery rare chance
Events and fusionsstay tuned
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Question — answer
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