
Robar — guide
Guide: Robar
In short
Robar is a Legendary Force Attack champion from the Orcs: a single-target Stun with a chance at an extra turn, an AoE DEF down and an AoE finisher that punishes controlled targets. He shines in Arena offence and in the Orc Faction Crypt, and you build him for speed, ACC and crit.
Strengths
- A1: 50% chance to place a 1-turn Stun, and if the debuff lands he immediately takes another turn — the stun can chain into itself.
- A2: 4.3× ATK AoE with a 75% chance of −60% DEF for 2 turns; tomes push the chance higher and cut 1 turn of cooldown.
- A3: 4.2× ATK AoE that hits harder on stunned, frozen or sleeping enemies — the perfect follow-up to his own stun.
- Passive: +50 ACC to all allies in the Orc Faction Crypt.
- Healthy multipliers across the whole kit.
Weaknesses
- 694 DEF and 18,990 HP — he folds to any focused damage.
- 102 base SPD: without a turn-meter booster he never gets to move.
- The Stun is a 50% roll for 1 turn — unreliable control in PvP and completely dead against bosses.
- Only 10 base ACC, so both the stun and the DEF down miss until you invest heavily.
Where to use
Classic Arena (4/5) and Tag Team Arena (4/5) first — that is where the AoE DEF down and the stuns actually win fights. Then Siege and the Orc Faction Crypt (4/5), where he doubles as an ACC buffer for the team. Hydra (3.5/5) is passable; Clan Boss, Chimera, dungeons, Hard mode and Doom Tower (3/5 each) are not his content — no boss damage ramp and no working control.
Stats and gear
Priority: ACC → SPD → crit. Rough targets: ACC 200–250+ (Arena and Crypt), SPD 170–200+ with speed boots, C.RATE 100%, C.DMG 200%+, everything else into ATK. Don't stack HP% or DEF% — he dies anyway, kill first instead. Sets from the list: Stun (extra stun rolls on his AoEs), Retaliation (counterattacks mean more A1 stun attempts), Savage and Merciless (DEF ignore), Lethal (damage), Impulse (extra turns), Pinpoint (ACC).
Masteries and blessings
The site's picks: Puppetmaster, Sharpened Riposte and Extra Punishment. General plan: take the damage keystone in the Attack tree, then fill out survivability and ACC in the other trees. Blessings: Crushing Rend is the default nuker pick; Soul Reap and Nature's Wrath are the alternatives here. Relics: Molten Deathbell, Lens of Intangibility, Hoarder’s Cauldron.
Tomes
Book A2 first: level 6 gives −1 cooldown and +25% debuff chance, which turns his main setup skill into a reliable one. Then A3, which only gains damage (+25% total). A1 is damage only — leave it for last, and honestly legendary tomes are wasted on him.
Verdict
The site's verdict is vault/fusion: a fun Arena stun-lock and a Crypt helper, but he does not repay legendary books or your best gear.
Build
The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.
Skills

Slaughter Power
Damage based on [ATK] = 3.4 × [ATK]

Wild Strike
Damage based on [ATK] = 4.3 × [ATK] AoE

Merciless Attack
Damage based on [ATK] = 4,2 × [ATK] AoE

Robar is a champion in RAID: Shadow Legends from the Gaellen Pact alliance, Orcs faction. His main role in the team is Attack. This champion has an arsenal of dangerous abilities for enemies. He is able to stun enemies and decrease their defense. Additionally, some abilities deal more damage if the target is stunned. He performs best in Arena offense. Stun and Speed sets suit him.
Where to get
Reviews
Played this hero? Tell us where he saved you, — it will help other players.
Question — answer
No questions.


















