
Scion — guide
Guide: Scion
In short
Scion is an epic attack champion from the Demonspawn faction, focusing on debuffing and self-cleanse. He can work in Arena as a nuker due to his AoE and turn meter immunity, but overall he's weak. Best kept in the vault as fusion material.
Strengths
- AoE attack (A3) removes all debuffs from himself and grants Increase ATK 50% and Increase C.DMG 30%.
- A2 ignores Shield, placing Block Buffs and Heal Reduction 100% for 2 turns.
- Passive: enemies under Block Active Skills, Block Buffs, or Heal Reduction cannot decrease his turn meter — useful against control teams.
- Aura: +24% C.RATE in Dungeons eases gearing.
Weaknesses
- Low base stats and damage for an epic attacker.
- Long cooldowns (4 turns on A2 and A3, 3 when booked).
- Poor in most PvE content outside of Faction Wars.
- Requires Accuracy to land debuffs, limiting damage potential.
Where to use
His highest rating is in Arena (3.5/5), where his A3 can be a finisher. In Chimera (3.0) and Hydra (2.5), he can apply debuffs. Dungeons (2.0) and Clan Boss (1.5) are not recommended. Doom Tower (2.0) and Hard content (1.0) are very weak.
Stats and gear
Priority: Speed, Accuracy (~200+), C.RATE (100%), C.DMG, ATK. Sets: Accuracy, Speed, Relentless, Savage, Cruel, Perception, Lethal. Aim for 100% crit rate and as much damage as possible while landing debuffs.
Masteries and blessings
For PvE, use Offense and Support trees with Pierce Defenses and Boss Slayer. For Arena nuker, go Offense and Defense with Helmsmasher. Blessings: Phantom touch for extra damage, or Crushing rend for ignore defense.
Tomes
Not worth booking due to low overall value. If you do, prioritize A2 (Unclean Power) and A3 (Bringer of Chaos) for cooldown reduction, then A1.
Verdict
Scion is a vault guardian, useful only as fusion material. Don't invest resources in him.
Build
The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.
Skills

Ominous Khopesh
Attacks an enemy. Has a 20% (30%) chance of placing a Block Active Skills debuff for 1 turn.
Damage based on [ATK] = 3.5 × [ATK]
Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Damage +10%
Lvl. 5 Debuff Chance +10%
Unholy Force
Attacks the enemy. Places a Block Buffs and a 100% Healing Reduction for 2 turns. Ignores Shield.
Damage based on [ATK] = 6 × [ATK]
Cooldown: 4
Lvl 2 Damage +5%
Lvl 3 Damage +10%
Lvl 4 Cooldown -1
Chaos Bringer
Removes all debuffs from this Champion, then attacks all enemies. Places a 50% Increase ATK buff and a 30% Increase C.DMG buff on this Champion for 1 turn after the attack.
Damage based on [ATK] = 3.8 × [ATK] AoE
Cooldown: 4 Turns
Lvl 2 Damage +10%
Lvl 3 Damage +10%
Lvl 4 Cooldown -1
Clot of Evil (Passive)
Enemies under Block Active Skills, Block Buffs, and Healing Reduction debuffs cannot decrease this Champion's Turn Meter.
C.RATE Aura in Dungeons by 24%
Increases the C.RATE of allies in Dungeons by 24%
PVE Masteries = Siphi: masteries for Dungeons, Clan Boss, Doom Tower, Faction Wars
General PvE
PVP Masteries = Sinesha: Arena masteries (1v1, 3v3)
Nuker
Where to get
Reviews
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Question — answer
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