Home Hero Catalog Celendiel the Opal Guardian
Celendiel the Opal Guardian - Guide, Masteries, GearLegendary

Celendiel the Opal Guardian — guide

Legendary High ElvesAlly: Telerian LeagueRole: Defense Element: Void
Speed98
HP17670
Defense1619
Attack782
Author: RAID GURU Editorial Updated: 21.10.2026 Reading: ~2 min 0 reviews

Build

Artifact sets
SavageProvokeLethalStoneskinImpulseMercilessSupersonic
Key masteries
Assured SecuritySurvival SpeedDamage MitigationSharpened RiposteBolstered Defense
Blessings
Crushing rendChainbreakerHeavencastLightning cageIntimidating presence
Relics
Molten DeathbellValkanen’s GraspVolcardiac HeartJaws of HatredLens of IntangibilityThe Towerhelm
Best in
Live ArenaSiegeHigh Elves Crypt

The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.

Guide and skills

Sellendil the Opal — a Legendary champion in RAID: Shadow Legends from the High Elves faction (Telerian League), role — Defense, affinity — Void.

Skills

SkillDescriptionLevel Upgrades

Opal Strike

Attacks an enemy. On a counterattack, repeats this attack once more against a random enemy.
Has a 50% (75%) chance to place a Stun for 1 turn. *This debuff cannot be resisted.
Damage based on [DEF] = 3.0 × [DEF] on a single target

Effects: Stun

Lvl 2 Damage +10%
Lvl 3 Damage +10%
Lvl 4 Debuff chance: +10%
Lvl 5 Debuff chance: +15%

Lightbringer

Cooldown: 3 turns

Attacks an enemy. Before attacking, places a 60% Increase DEF buff on the team for 2 turns and a 15% Weaken debuff on this Champion for 2 turns.
Ignores 25% of the target's DEF, as well as Unkillable and Block Damage. Ignores 50% of the target's DEF if the target is under an Increase DEF buff, Decrease DEF debuff, Strengthen, Stun, or Fear.
Damage based on [DEF] = 4.1 × [DEF] on a single target

Effects: 60% Increase DEF, Ignores Block Damage, Ignores Unkillable, Ignores DEF, Fracture

Lvl 2 Damage +20%
Lvl 3 Cooldown -1
Lvl 4 Cooldown -1

Eternal Defender

Cooldown: 4 turns

Attacks all enemies.
Deals an additional hit to enemies under an Increase DEF, Decrease DEF, Strengthen, Stun, Fear, or True Fear buff or debuff. Ignores Increase DEF and Strengthen. Increases the damage the target receives by 5% for each buff and debuff on them. Maximum: 100%.
Places an Unkillable buff on the team for 1 turn and a Counterattack buff for 2 turns.
Damage based on [DEF] = 3.3 × [DEF] AoE; the second hit is conditional

Effects: Ignores Strengthen, Counterattack, Unkillable

Lvl 2 Damage +10%
Lvl 3 Damage +10%
Lvl 4 Cooldown -1
Lvl 5 Cooldown -1

Shining Guardian [P]

Cooldown: 1 turn

Immune to Decrease DEF, Fear, True Fear, and Stun.
Activates the Lightbringer skill each time an enemy tries to place a Decrease DEF, Fear, True Fear, or Stun debuff on this Champion. The Lightbringer skill is not put on cooldown.
AuraIncreases Ally DEF in all battles by 33%.

Where to get

Sacred Shardmain source
Ancient Shardvery rare chance
Void Shardonly Void affinity champions
Events and fusionsstay tuned

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