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Sethallia
Legendary Banner Lords Magic Support

Sethallia — guide

Telerian League
VerdictLevel up
4/5
Speed108HP18000Defense1354Attack1024
Clan Boss3
Hydra4
Chimera3
Arena4
Dungeons3
Hard dungeons2
Doom Tower4
Faction Wars4.5
Top LegendaryTome it
RAID GURU Editorial Updated: 22.10.2026 0 reviews

Guide: Sethallia

In short

Sethallia is a Legendary Magic Support from Banner Lords built around one massive heal: 75% of the target's MAX HP with Block Debuffs, a full debuff cleanse once the skill is upgraded at 3★, and an AoE buff strip with turn-meter swing. She shines in Arena, Hydra, Doom Tower and Banner Lords Faction Wars; dungeons and Hard content are only average for her. Build priority: Speed, then Accuracy, then survivability.

Strengths

  • A 75% MAX HP heal that saves even HP-stacked tanks; overheal turns into a team buff: +50% ATK, +60% DEF, +30% SPD or Revive.
  • At 3★ Generosity removes all debuffs from the ally first and then heals; if that ally ends up at full HP, the rest of the team is healed for 20% MAX HP and gains 15% turn meter.
  • Third skill: 75% chance to strip every buff from all enemies, then -10% enemy / +10% team turn meter, upgraded to -20% / +20% when 5 or more buffs are removed.
  • Aura gives Magic allies +50 Resistance in all battles — useful in Arena and Faction Wars alike.
  • Ratings: 4.5/5 in Faction Wars, 4.0 in both Arenas, Hydra and Doom Tower.

Weaknesses

  • Thin base stats: 108 SPD, 18 000 HP, 1 354 DEF — she dies early without gear.
  • Hard content sits at 2.0; she does not bring enough durability or utility there.
  • Clan Boss is 3.0 — her role against a boss is limited.
  • The buff strip is only a 75% chance and is Accuracy-checked, so low ACC makes it whiff.

Where to use

Start with Tag Team and Classic Arena (4.0): strip, turn-meter swing and a heal under control is exactly what those fights need. Then Banner Lords Faction Wars (4.5), where she is one of the best supports available, plus Hydra (4.0) and Doom Tower (4.0). Spider's Den and Sorath are also on her list even though dungeons overall rate 3.0. Clan Boss and Chimera are 3.0, and on Hard (2.0) do not count on her.

Stats and gear

Priority: Speed, then Accuracy, then HP/DEF. Rough targets: 250+ SPD for Arena and Doom Tower (more is always better), 350+ ACC for high-end stripping, everything else into HP and DEF. Crit Rate and Crit Damage are wasted on her — she brings no damage.

Sets: Speed, Divine Speed, Perception, Accuracy. Relics: Journal of Necrotos, Wand of Submission, Gilded Pinion.

Masteries and blessings

Go Support plus Defense trees. Key picks: Invigorated, Critical Bolster, Speedy Willpower, Gathering Momentum, Necrodefense. Blessings: Brimstone for extra damage and utility, or Temporal Chains for turn-meter control.

Tomes

Book Generosity first: it gains -1 cooldown and +10% healing, and it is the core of her kit. Next the third skill for its -1 cooldown and more reliable stripping. Incinerate last — it only adds HP Burn chance and damage.

Verdict

The site author says level her up: a top legendary, and books are worth dumping into her. Give her Speed and Accuracy and she will carry your team in Arena, Hydra and Faction Wars.

Build

Artifact sets
AccuracySpeedDivine SpeedPerception
Key masteries
InvigoratedCritical BolsterSpeedy WillpowerGathering MomentumNecrodefense
Blessings
BrimstoneTemporal chains
Relics
Journal of NecrotosWand of SubmissionGilded Pinion
Best in
Tag Team ArenaClassic ArenaSpider's DenSorath

The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.

Skills

Skills

Ignition

Attacks an enemy, has a 50% chance of placing an HP Burn debuff for 2 turns.

Damage based on [ATK] = 5.2 × [ATK]

Lvl 2 – Damage +5%
Lvl 3 – Damage +5%
Lvl 4 – Debuff Chance +10%

Magnanimity

Heals an ally by 75% of their MAX HP and applies Block Debuffs for 2 turns. With overheal, applies one of the following buffs to allies for 2 turns: Increase ATK 50%, Increase DEF 60%, Increase SPD 30%, or Revive on Death.

Skill after ★★★: Removes all debuffs from an ally, then heals them. Also, if the ally is fully healed, heals the rest of the team for 20% of their MAX HP and fills their Turn Meters by 15%.

Lvl 2 – Heal +5%
Lvl 3 – Heal +5%
Lvl 4 – Cooldown -1

Bane

Has a 75% chance to remove all buffs from enemies, then decreases their Turn Meters by 10% and fills the team's Turn Meters by 10%. If 5 or more debuffs were removed, decreases enemies' Turn Meters by 20% and fills the team's Turn Meters by 20%.
Lvl 2 – Damage +5%
Lvl 3 – Damage +10%
Lvl 4 – Damage 10%
Lvl 5 – Cooldown -1
Increases Magic allies' RES in all battles by 50.

Sethallia Raid Shadow Legends is a Champion from the Telerian League faction of the Banner Lords. Her main role in a team is Support. She focuses on healing allies and placing debuffs on enemies. She is recommended Speed sets, and she also needs increased ACC.

Where to get

Sacred Shardmain source
Ancient Shardvery rare chance
Events and fusionsstay tuned

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