
Teshada — guide
Guide: Teshada
In short
Teshada is an Epic Defense champion of the Barbarians with Force affinity. All her damage scales off DEF (with an ATK addition), her A2 spreads Weaken, and her A3 can bring back a fallen ally. The site's verdict is blunt: she is fodder — don't build her.
Strengths
- DEF-based damage: A3 Spirit Calm hits for 4.5 × DEF + 1.4 × ATK, her heaviest hit.
- A2 Relentless Slaughter strikes random targets 3 times and places Weaken 25% for 2 turns — guaranteed on a critical hit.
- A3 revives a random ally with 40% HP if the target dies (only works when you've already lost an ally).
- Aura: +20% ally SPD in Faction Crypts — right in her best area of the game.
- Her best rating is 3.5 in Faction Wars, where she at least has a job.
Weaknesses
- The revive is situational: you need a dead ally and a kill with this specific hit.
- She brings nothing to the team except Weaken; the 50% ATK buff from A1 is self-only and crit-dependent, and crit is close to useless on a DEF-scaler.
- Weak base stats: 1,387 DEF and 96 SPD — slow, and she doesn't tank like a real tank.
- Falls apart in hard content: 1.0 in Hard mode, 1.5 in Doom Tower, 2.0 in Hydra and dungeons.
Where to use
Her home is Faction Crypts (3.5), where the aura and survivability actually matter. Clan Boss (3.0), Arena (3.0) and Chimera (3.0) are fallback slots only. Dungeons (2.0), Hydra (2.0), Doom Tower (1.5) and Hard (1.0) are not her content — she just takes up a slot.
Stats and gear
Priority: DEF → SPD → HP → ACC (for Weaken). Rough targets: 3,500–4,000+ DEF, 200+ SPD, 200+ ACC, remaining rolls into HP. Don't chase C.RATE unless you specifically want reliable crit-applied Weaken. Sets from the build: Defense, Speed, Perception, Resist. Relics: Journal of Necrotos, Perched Shadow.
Masteries and blessings
The site build lists Invigorated, Expeditious Exploitation and Gathering Momentum — a survivability and turn-cycling approach. On top of that, grab SPD and ACC picks in the Defense and Support trees. No specific blessing is listed for her, and investing in one here isn't worth it.
Tombs
The only book that truly matters is A2 to level 6 for the -1 cooldown. Everything else is just damage and debuff chance — wasting Tomes on fodder is a bad trade.
Verdict
Fodder. Don't build her — keep her only for Faction Crypts if you have literally no alternative.
Build
The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.
Skills

Beastly Fury
Attacks an enemy. On a critical hit, the champion receives a 50% Increase ATK buff for 2 turns.
Damage based on [DEF][ATK] = 2 × [DEF] + 1.8 × [ATK]

Merciless Slaughter
Attacks random targets 3 times. Each hit has a 50% chance of placing a 25% Weaken debuff for 2 turns. On a critical hit, the chance of placing Weaken increases to 100%..
Damage based on [DEF][ATK] = 1.4 × [DEF] + 1 × [ATK] (random 3 times)

Spirit Calm
Attacks an enemy. If the target dies, revives a random ally with 40% HP. (Effect is only available if the Champion has lost an ally.)
Damage based on [DEF][ATK] = 4.5 × [DEF] + 1.4 × [ATK]

Increases Ally SPD in Faction Crypts by 20%.
Teshada Raid Shadow Legends is an Epic Champion from the Telerian League faction of the Barbarians. Her main role in the team is Defense. With an average HP value, she has decent Defense stats, which justifies her main role in the team as a tank.
Where to get
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Question — answer
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