
Tomoe — guide
Guide: Tomoe
In short
Tomoe is an Epic Support champion of the Shadowkin faction with Force affinity: she hands out C.RATE and C.DMG buffs, puts Counterattack on an ally and fills Turn Meter for the whole team. She is at her best in Clan Boss and Hydra, and in Faction Wars her aura adds 24% SPD. Build her for Speed and Accuracy — with a 1,024 ATK base her damage is irrelevant.
Strengths
- Close Friendship is a complete support package: Counterattack for 2 turns (3 turns on a Shadowkin ally), +30% C.DMG to the whole team, +30% C.RATE to Shadowkin allies and 15% Turn Meter fill for everyone.
- Deceiver is an AoE 50% Decrease ATK for 2 turns that reaches a 100% chance to land once booked — genuine damage mitigation against Clan Boss and Hydra.
- Knife Strike steals a random buff with up to a 50% chance, which is handy against buff-heavy Arena teams and waves.
- The Brotherhood passive boosts all healing and Turn Meter fill by 20% on Shadowkin allies, stacking neatly with her own third skill.
- +24% SPD aura in Faction Crypts — one of the stronger FW auras in the faction.
Weaknesses
- Almost no damage: 1,024 base ATK and low multipliers, so she is never a damage dealer.
- Long cooldowns before books — 4 turns on Deceiver, 6 turns on Close Friendship.
- Much of her value is Shadowkin-specific (extra Counterattack turn, C.RATE buff, passive), so she loses power outside a Shadowkin core.
- Low marks for Chimera (1.5) and Hard mode (1.0), and she is squishy for a support.
Where to use
Clan Boss (4.0) and Hydra (4.0) come first: Counterattack, C.DMG buffs and Decrease ATK all matter there. Next is Faction Wars (4.0), where the aura earns her a slot even in a half-built team. Arena (3.0) is situational — crit-buff burst setups or buff stealing. Doom Tower (2.5) on demand. She is weak in Dungeons (2.0) and simply not a Chimera (1.5) or Hard mode (1.0) pick.
Stats and gear
Priority: SPD 200–250+, ACC 200–250 so Deceiver lands Decrease ATK on high-level bosses, then HP% and DEF% to back up her 16,185 base HP. Crit stats are pointless. Sets: Speed, Divine Speed, Perception (SPD plus ACC) and Relentless for extra turns and faster cycling of her third skill. Relics: Journal of Necrotos, Orb of Transfixion, Perched Shadow.
Masteries and blessings
The Support tree is the base; the rest is filled in for Accuracy and survivability. Key masteries from the site build: Invigorated, Targetfinder, Expeditious Exploitation, Gathering Momentum. Blessing: Cruelty — 1★ is already fine, push higher as you can.
Tombs
Book Deceiver first: it pushes the Decrease ATK chance to 100% and the last level cuts the cooldown, the biggest reliability jump she gets. Then Close Friendship — two cooldown levels take it from 6 to 4 turns and keep Counterattack and the buffs almost permanently up. Knife Strike last, since it only adds damage and steal chance.
Verdict
A narrow but genuinely useful support for Clan Boss, Hydra and Faction Wars; outside those modes there is little reason to bring her.
Build
The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.
Skills
Tomoe is an Epic champion in RAID: Shadow Legends from the Shadowkin faction (Nyresan Union), role — Support, affinity — Force.
Skills
| Skill | Description | Level Upgrades |
Knife Strike | Attacks an enemy. Has a 30% (50%) chance to steal 1 random buff from the target. Damage based on [ATK] = 4 × [ATK] Effects: Steal Buffs | Lvl. 2 Damage +5% Lvl. 3 Damage +5% Lvl. 4 Steal chance: +10% Lvl. 5 Steal chance: +10% |
Deceiver Cooldown: 4 turns | Attacks all enemies. Has a 75% ( 100% ) chance of placing a 50% Decrease ATK debuff for 2 turns. Damage based on [ATK] = 3.9 × [ATK] AoE Effects: Decrease ATK 50% | Lvl 2 Damage +10% Lvl 3 Damage +10% Lvl 4 Debuff chance: +10% Lvl 5 Debuff chance: +15% Lvl 6 Cooldown -1 |
Close Friendship Cooldown: 6 turns | Places a Counterattack buff on an ally for 2 turns. If the ally is from the Shadowkin faction, places a Counterattack buff for 3 turns. Fills the Turn Meters of all team members by 15% and places a 30% Increase C.DMG buff on them for 2 turns. Also places a 30% Increase C.RATE buff on all allies from the Shadowkin faction for 2 turns. Effects: 30% Increase C.DMG, 30% Increase C.RATE, Fills allies' Turn Meters, Counterattack | Lvl 2 Cooldown -1 Lvl 3 Cooldown -1 |
Brotherhood (Passive) | Increases all heal and Turn Meter fill effects by 20% when this skill is used on allies from the Shadowkin faction. If multiple champions on the team have this skill, only one of them will trigger it. | |
| Aura | Increases Ally SPD in Faction Crypts by 24% |
Where to get
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Question — answer
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