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Toshiro The Bloody
Mythical Shadowkin Magic Attack

Toshiro The Bloody — guide

Nyresan Union
VerdictVault (fusion fodder)
3.5/5
Speed103HP18660Defense1090Attack1520
Clan Boss3
Hydra4
Chimera3.5
Arena3.5
Dungeons3
Hard dungeons3
Doom Tower2.5
Faction Wars4
RAID GURU Editorial Updated: 22.10.2026 0 reviews

Guide: Toshiro The Bloody

In short

Toshiro The Bloody is a Mythical Attack champion of the Shadow Warriors with Magic affinity. His home is Hydra and Faction Wars: he spreads Leech and 60% Decrease DEF across the enemy team while stacking his own ATK and HP up to +100%. Build him for Hydra first, not as a universal nuker.

Strengths

  • Bloody Typhoon places 60% Decrease DEF and Leech for 2 turns on all enemies plus an extra hit on anyone with 2+ debuffs. This is the engine of the kit — without Leech on the field he loses both damage and turn meter.
  • Passive Vornspore's Hunger: +5% Turn Meter every time he hits a target under Leech and +25% damage to them, which in Hydra means almost constant turns.
  • Sanguine Darts hits 4 times at random, each hit stacking +5% ATK and HP in Base Form (up to +100%), or +10% against Leech targets, and damage grows 15% per Leech debuff on the enemy team.
  • Quick Draw gives him Perfect Veil for 1 turn — a nice safety net in Arena and Live Arena.
  • 4/5 in Hydra and 4/5 in Faction Wars are the best scores in his profile.

Weaknesses

  • Low base stats: 1,520 ATK and 103 SPD. On his own he is slow and hits averagely — everything comes from the A2 ramp.
  • Completely Leech-dependent: no ACC and no debuffs on the enemy means no damage.
  • No enemy control, no buff strip, no self-sustain beyond the Veil from his A1.
  • Weak ratings in Dungeons (3.0), Hard mode (3.0) and especially Doom Tower (2.5).

Where to use

Hydra first (4.0) — that is where he debuffs and ramps at the same time. Then Faction Wars (4.0) as your main damage dealer. In Classic, Tag Team and Live Arena (3.5) he works as a secondary damage dealer with debuffs, ideally in Stoneskin. Chimera (3.5) is situational. Dungeons and Hard (3.0) and Doom Tower (2.5) only if you have nobody better.

Stats and gear

Priority: SPD 200–220+, ACC 200–250 (Hydra, Arena), 100% C.RATE, 150–200%+ C.DMG, then ATK. Since Sanguine Darts ramps both ATK and HP, you can afford HP% pieces — he is not made of glass.

Sets: Reflex and Relentless to cycle A2/A3 faster; Savage, Cruel and Lethal for raw damage; Perception if you are short on ACC and SPD; Stoneskin for Arena; Merciless for bosses. Relic-wise, Malefic Talon, Irethi Coronet and Scroll of the Unseen are all reasonable.

Masteries and blessings

Main tree is Attack: Pierce Defenses, Unrelenting Power, Target Smash, Gathering Momentum, Boss Slayer. Second tree is Support (ACC/SPD) or Defense (survivability) depending on content.

Blessings: Crushing Rend against Hydra and high-DEF bosses; Cruelty as the budget option; Lightning Cage for Arena; Brimstone if you want the extra damage.

Tombs

Book Bloody Typhoon first — the cooldown cut means permanent Leech and Decrease DEF, which is what his whole damage and ramp depend on. Then Sanguine Darts, and Metamorph last.

Verdict

A solid Hydra and Faction Wars specialist who is average everywhere else. Build him if Hydra is on your list — for other content there are stronger options.

Build

Artifact sets
ReflexRelentlessSavageCruelPerceptionLethalStoneskinMerciless
Key masteries
Pierce DefensesUnrelenting PowerTarget SmashGathering MomentumBoss Slayer
Blessings
Crushing rendCrueltyBrimstoneLightning cagenature wrath
Relics
Malefic TalonIrethi CoronetScroll of the UnseenThe Cat's GazeCrown of CorruptionLens of Intangibility
Best in
Classic ArenaTag Team ArenaHydraLive ArenaChimera

The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.

Skills

Toshiro The Bloody is a Mythical champion in RAID: Shadow Legends from the Shadowkin faction. Role: Attack, affinity: Magic.

Skills

SkillDescriptionBook upgrades

Quick Draw

Attacks 1 enemy. Has a 50% chance of attacking another enemy if they are under a Leech debuff. Also places a Perfect Veil buff on this Champion for 1 turn.Level 1: Damage +20%

Sanguine Darts

Cooldown: 3 turns

Attacks 4 times at random. Each hit increases this Champion’s ATK and HP by 5% while in their Base Form (stacks up to 100%). If a target is under a Leech debuff, this Champion’s ATK and HP are increased by 10% instead. Damage inflicted by this skill increases by 15% for each Leech debuff on the enemy team.Level 1: Damage +10%
Level 2: Damage +10%

Bloody Typhoon

Cooldown: 3 turns

Attacks all enemies. Places a 60% Decrease DEF debuff and a Leech debuff for 2 turns. Places an extra hit on enemies under 2 or more debuffs.Level 1: Damage +20%
Level 2: Ignore RES +20%

Metamorph

Cooldown: 4 turns

Transforms this Champion into their Alternate Form. Then grants an Extra Turn.

Vornspore's Hunger [P]

Fills this Champion’s Turn Meter by 5% every time they attack a target under a Leech debuff. Inflicts 25% more damage to enemies under a Leech debuff.

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