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Bulwark
Rare Dwarves Void Defense

Bulwark — guide

Nyresan Union
VerdictLevel up
3/5
Speed97HP13875Defense1266Attack837
Clan Boss4.5
Hydra2
Chimera1.5
Arena1
Dungeons2
Hard dungeons2
Doom Tower2
Faction Wars2
For CB!
RAID GURU Editorial Updated: 22.10.2026 0 reviews

Guide: Bulwark

In short

Bulwark is a Rare Void Defense dwarf whose whole identity is the Punishing Shield passive: when he is hit, there is a 30% chance to extend every debuff on the attacker by 1 turn. Against the Clan Boss that is gold — he hits often, so HP Burn and Weaken stay up far longer. Build him for Clan Boss first, everything else is an afterthought.

Strengths

  • Passive extends debuffs on the boss for free — extra HP Burn and Weaken uptime without spending a turn.
  • Meteor Flame: 75% chance to place HP Burn for 2 turns, and level 8 adds −1 cooldown.
  • Heavy Chain hits twice, so the 15% Weaken check happens twice per turn.
  • Aura gives allies +17% DEF in all battles — a nice freebie for any team.
  • Damage and survivability both scale off DEF, so gearing is straightforward.

Weaknesses

  • Arena (1.0), Chimera (1.5) and Hydra (2.0) — he does almost nothing there.
  • His own damage is low: he is a debuffer, not a damage dealer.
  • Slow base (97 SPD) and only 10 ACC — everything has to come from gear.
  • The passive is a 30% roll and only triggers when something actually attacks him.

Where to use

Clan Boss (4.5) is his home and the reason to build him. Dungeons, Hard mode, Doom Tower and Faction Wars (2.0 each) are average — he is there for the aura and the debuffs when nobody better is available. Arena (1.0) and Chimera (1.5) are not his content. The author's build list also points to Sorath.

Stats and gear

Priority: DEF% → SPD → ACC. Rough targets: 3000+ DEF, 170–200 SPD (or exact Clan Boss tuning), 200+ ACC (230–250 for UNM), HP as high as you can get. C.RATE and C.DMG are wasted on him. Sets: Speed, Defense, Accuracy; Resistance works if you want extra bulk.

Masteries and blessings

The author's pick: Pierce Defenses, Destructive Accuracy, Nimblemiss, Buff Depletion, Boss Slayer — focused on chewing through defenses and boss damage. Relics: Irethi Coronet and Skull of Treason. No blessing is listed in the build, so take a survivability one.

Tombs

Book Meteor Flame first: level 8 removes 1 turn of cooldown and pushes the debuff chance up to 95%. That translates directly into more HP Burn ticks and more passive extensions. Only put books into Heavy Chain if you have spares.

Verdict

A one-trick pony: near-useless outside Clan Boss, but a 4.5 Rare against the boss — worth the investment.

Build

Key masteries
Pierce DefensesDestructive AccuracyNimblemissBuff DepletionBoss Slayer
Relics
Irethi CoronetSkull of Treason
Best in
Sorath

The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.

Skills

Skills

Heavy Chain

Attacks an enemy 2 times. Each hit has a 15% chance of placing a 15% Weaken debuff for 2 turns.

Damage based on [DEF]

Lvl 2 – Damage +5%
Lvl 3 – Debuff chance 5%
Lvl 4 – Damage +5%
Lvl 5 – Debuff chance 5%
Lvl 6 – Damage +5%
Lvl 7 – Debuff chance 5%

Meteor Flame

Attacks an enemy. Has a 75% chance of placing an HP Burn debuff for 2 turns.

Damage based on [DEF]

Lvl 2 – Damage +5%
Lvl 3 – Debuff chance 5%
Lvl 4 – Damage +5%
Lvl 5 – Debuff chance 10%
Lvl 6 – Damage +10%
Lvl 7 – Debuff Chance 10%
Lvl 8 – Cooldown -1

Punishing Shield (Passive)

When this Champion is attacked, has a 30% chance of increasing all debuffs on the attacking enemy by 1 turn.

Aura

Increases Ally DEF in all battles by 17%.

Raid Shadow Legends Vahl is a rare hero from the "Nyresan Union" faction of the "Dwarves". His main role in the team is Defense. Despite his very weak ratings, the hero is highly rated in battles against the Clan Boss.

Where to get

Mystery Shardchance for these champions
Ancient Shardmain source
Void Shardonly Void affinity champions
Events and fusionsstay tuned

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