
Valerie — guide
Guide: Valerie
In short
Valerie is a Rare Banner Lords support with Magic affinity. Her whole kit is one button that extends every ally buff, cuts every ally debuff and adds Increase ATK, plus a team-wide Shield with a heal that scales off the number of buffs each ally carries. She shines on Borgoth and in budget Clan Boss teams, so build her for Speed and survivability — never for damage.
Strengths
- Energy Charge extends all buffs on allies by 1 turn, reduces all debuffs by 1 turn and applies Increase ATK 25% for 2 turns — one press keeps the team's buffs alive and clears debuffs faster.
- Defender puts a 2-turn Shield on the whole team and heals; the heal scales with the number of buffs on each ally, so in a buff-heavy team it heals a lot.
- A team-wide Shield is a direct answer to Borgoth's mechanics — the Shield eats his hits.
- Aura: +22% HP for allies in Faction Crypts, which genuinely helps finish the Banner Lords Crypt.
- She is Rare: cheap in tomes and resources.
Weaknesses
- Shield strength depends on champion level, not on stats — you cannot scale it with gear.
- Slow base (98 SPD), and her heal depends on buffs: without a buffing team the healing is weak.
- A1 is plain ATK-based damage and her ATK is only 969 at 6★ — she is not a damage dealer.
- Hard mode (1.0), Hydra and Chimera (2.0) are not her content: low HP and no useful debuffs for bosses.
Where to use
Best spot is Clan Boss (3.5), where buff extension plus Increase ATK lifts the whole team's damage. Next come Borgoth (the author's note: "Scarab") and the Banner Lords Crypt (2.5). Classic Arena (2.0), dungeons and Doom Tower (2.0) are passable but there are better options. Skip her in Hard content (1.0).
Stats and gear
Priority: SPD → HP% → DEF% → RES. Rough targets: 200+ Speed so Energy Charge comes back often, 40–50k HP, 2.5–3k DEF, 200+ RES for Clan Boss and Scarab. C.RATE and C.DMG are wasted on her.
- Lifesteal — the classic Clan Boss choice, healing off her own hits.
- Immortal / Resilience — more HP.
- Stalwart — against heavy-hitting bosses, cuts incoming damage.
- Divine Speed — Speed plus a small Shield on top.
- Guardian — if you need to protect a key damage dealer.
Masteries and blessings
Main tree is Support — the author's listed pick is Invigorated; take everything that boosts healing, Speed and survivability. Second tree: Defence for HP and Resistance. Blessing: Emergency Heal. The listed relic is Journal of Necrotos.
Tombs
Book Energy Charge first: its second level gives −1 Cooldown, so your most important skill comes back noticeably faster. Then Defender for +5% Shield per level, up to +20%.
Verdict
A narrow but honest support: she handles Scarab and works in budget Clan Boss. The house verdict is "vault (fusion)" — build her only for those jobs.
Build
The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.
Skills

Swing
Attacks an enemy.
Damage based on [ATK]

Energy Charge
Extends the duration of all buffs on allies by 1 turn.
Reduces the duration of all debuffs on allies by 1 turn.
Places an Increase ATK of 25% on allies for 2 turns.

Defender
Places a Shield on allies for 2 turns. The Shield's strength depends on the champion's level.
Heals the team. The healing effect depends on the number of buffs on each ally.
Valerie Raid Shadow Legends is a champion from the "Telerian League" union of the "Banner Lords" faction. Her main role in a team is Support. She is a classic support, due to skills focused on maintaining allies' buffs, and she also has the ability to apply shields. She is best suited to HP and RES gear, as well as SPD sets.
Where to get
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Question — answer
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