Home Hero Catalog Grizzled Jarl
Grizzled Jarl
Epic Dwarves Magic Defense

Grizzled Jarl — guide

Nyresan Union
VerdictLevel up
3.5/5
Speed95HP18825Defense1288Attack760
Clan Boss4.5
Hydra3
Chimera3
Arena3
Dungeons3
Hard dungeons2
Doom Tower3
Faction Wars4
Top saveTop epicTome it
RAID GURU Editorial Updated: 22.10.2026 0 reviews

Guide: Grizzled Jarl

In short

Grizzled Jarl is an Epic Defense support from the Dwarves (Magic affinity) who keeps the team standing: Block Debuffs, 60% Increase Defense, 50% Decrease Attack on all enemies and 100% Heal Reduction on his A1. He shines in Clan Boss (4.5) and Faction Wars (4.0), and is a solid pick for the Scarab King. Build priority: Defense and Speed first, Accuracy second.

Strengths

  • One skill gives both Block Debuffs for 1 turn and 60% Increase Defense for 2 turns — a huge team save.
  • Earthshatter has a 75% chance to drop 50% Decrease Attack on every enemy for 2 turns, cutting incoming damage hard.
  • A1 applies 100% Heal Reduction for 2 turns, which shuts down boss and tank healing.
  • All his damage scales off DEF, so a tanky build still hits respectably.
  • Excellent ratings for an Epic: 4.5 in Clan Boss and 4.0 in Faction Wars without demanding gear.

Weaknesses

  • Base Speed is only 95 — you must fix it with gear or he never cycles fast enough.
  • HP of 18,825 is low, so DEF-ignoring and max-HP mechanics hurt him.
  • No shields and no revive: if the team falls apart, he cannot glue it back together.
  • Weak in PvP (3.0): slow, no control, easy to out-speed.

Where to use

Clan Boss is his home (4.5): Block Debuffs covers the debuff waves, Increase Defense plus Decrease Attack keep the team alive, and Heal Reduction stops the boss recovering. Next is Faction Wars (4.0) as a reliable Dwarves protector, and the Scarab King, where his Decrease Attack and max-HP reduction fit the mechanics. Hydra, Chimera, dungeons, Doom Tower and Arena are a solid middle ground (3.0) — usable, but there are better options. On high difficulty (2.0) he lacks tools and falls off.

Stats and gear

DEF comes first — it drives both his damage and his survivability; aim for roughly 3,000+ DEF, then patch Speed and Accuracy.

  • DEF — 3,000–3,500+ (main stat, DEF% on every slot you can).
  • SPD — 170–200 for Clan Boss so Block Debuffs and Increase Defense keep uptime.
  • ACC — 200–250, otherwise Decrease Attack and Heal Reduction get resisted.
  • HP — secondary filler, his base is thin.

Sets: Defense (core), Speed (buff uptime), Perception/Accuracy for ACC, and Immortal or Lifesteal for Clan Boss survivability. The site build lists Gilded Dragonstone and Perched Shadow relics.

Masteries and blessings

The site build lists Invigorated, Strengthening Will, Expeditious Exploitation and Gathering Momentum — the idea is clear: survivability plus faster cooldown cycling. Go Defense and Support trees, focusing on extra DEF, damage reduction and cooldown speed. For blessings, pick defensive/support ones — staying alive and covering the team matters more than extra damage here.

Tombs

Book Ancestral Shield first: two of its levels cut 1 turn of cooldown each, which means near-permanent Block Debuffs and Increase Defense uptime. Only then put books into Earthshatter (-1 cooldown and higher debuff chance). A1 needs no books.

Verdict

A top-tier Epic support that deserves levels, gear and books — in Clan Boss and Faction Wars he pays back every resource.

Build

Key masteries
InvigoratedStrengthening WillExpeditious ExploitationGathering Momentum
Relics
Gilded DragonstonePerched Shadow
Best in
BorgothClan Boss

The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.

Skills

Skills

Halberd Strike

Attacks an enemy. Has a 35% chance of placing a 100% Healing Reduction debuff for 2 turns.

Damage based on [DEF]

Lvl 2 – Damage +5%
Lvl 3 – Damage +5%
Lvl 4 – Debuff chance 5%
Lvl 5 – Debuff chance 10%

Ancestral Shield

Places Block Debuffs on all allies for 1 turn. Places Increase DEF 60% on all allies for 2 turns.

Lvl 2 – Cooldown -1
Lvl 3 – Cooldown -1

Earthshatter

Attacks all enemies. Has a 75% chance to place a 50% Decrease ATK debuff on all enemies for 2 turns. Decreases the MAX HP of each target by 30% of the damage dealt.

Damage based on [DEF]

Lvl 2 – Damage +5%
Lvl 3 – Damage +5%
Lvl 4 – Damage +5%
Lvl 5 – Damage +5%
Lvl 6 – Debuff chance 10%
Lvl 7 – Debuff Chance 15%
Lvl 8 – Cooldown -1

Jarl Raid Shadow Legends is a champion from the Nyresan Union faction of the Dwarves. His main role in the team is Defense. He has a decent Defense stat. He is a tanky support who cuts enemy healing and protects allies from negative effects.

Where to get

Ancient Shardsmall chance
Sacred Shardhigh chance for an Epic
Events and fusionsstay tuned

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