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Scarab King (Borgoth)

Scarab King — guide (Borgoth)

Borgoth
With shieldersDecrease Max HP
Author: RAID GURU Editorial Updated: 22.10.2026 Reading: ~1 min 0 reviews

Guide: Scarab King

In short

Scarab King (Borgoth) is a Doom Tower boss floor and one of the most annoying fights in the tower: he takes less damage the less of his MAX HP you have destroyed, and he punishes any team that does not keep Shields up. He drops the floor chest — artifacts and accessories, glyphs, silver and a shot at legendaries. On high floors and in Hard mode he is a steady gear source, so it is worth learning the fight early.

Mechanics

  • Damage-reduction passive. The less his MAX HP has been destroyed, the less damage he takes. On high floors, without Destroy MAX HP effects your damage barely lands.
  • Main AoE. Hits the whole team, applies Decrease ATK and Decrease SPD, and lands an extra hit on champions without a Shield, which also applies Provoke.
  • Buff-stealing AoE. He adds extra hits for each buff on your champions: buffs are stolen from champions without a Shield and removed from champions with one, then he hands out Fear and True Fear.
  • Counterattack passive. He counterattacks anyone who hits him without a Shield.
  • Immunities. Stun, Freeze, Sleep, Provoke, Block Active Skills, Fear, True Fear, HP exchange, HP balance and cooldown increase do nothing to him.

What your team needs

  • Permanent Shield uptime: a Shield set plus support skills. Shields are not just defence here — they switch off his counterattacks and buff theft.
  • Destroy MAX HP on higher floors, otherwise the passive eats most of your damage.
  • ACC around 200–250 on normal floors and 300+ on high floors (depends on the floor) for Decrease DEF, Weaken, HP Burn and Poison.
  • SPD 170–220+, a tank with 40–60k HP or 3k+ DEF, and a cleanse for Fear and the ATK/SPD penalties.
  • Useful effects: Decrease DEF, Weaken, HP Burn, Poison, Decrease ATK, cleanse, heal.

Teams

  • Budget: Kael, Geomancer, Doompriest, Mausoleum Mage, Whisper. One or two champions in a Shield set, Doompriest passively cleanses debuffs, Geomancer brings the main damage and HP Burn.
  • Mid-game: Underpriest Brogni, Geomancer, Dhukk the Pierced, Doompriest, Rector Drath. Brogni keeps Shields on everyone, Dhukk strips defence, Rector Drath heals and revives.
  • Endgame: Underpriest Brogni, Marius the Gallant, Gnut, Mithrala Lifebane, Duchess Lilitu. Shields plus max-HP shred plus fast burst before the boss snowballs.

Common mistakes

  • Going in without Shields: every hit without one triggers a counterattack and a stolen buff, and the team folds in a couple of turns.
  • Ignoring Destroy MAX HP on hard floors — the passive then cuts incoming damage drastically.
  • Wasting Stun, Freeze, Provoke, Block Active Skills or Fear on him; he is immune.
  • Stacking three or four buffs on champions without a Shield: his buff-stealing AoE adds a hit for each buff.

Tips

  • On auto, switch off extra skills so Shields, cleanse and Decrease DEF stay on cooldown rotation.
  • Damage dealers: Lifesteal, or Savage and Relentless; give the tank Stoneskin to survive the opening turns.
  • Support: Speed and Accuracy sets — a missed Shield or debuff usually costs the run.
  • HP Burn and Poison tick reliably and ignore his defence, so keep at least one source.
  • Short on damage? Check accuracy and max-HP shred before you touch ATK.

Best champions

rated for: Doom Tower
Strongest Accessible: rares and epics

Ratings 0–5 for this content from our database. Full ranking: champion catalog sorted by content.

More details

Scarab is the second most difficult Boss of the Doom Tower. To defeat it, you need Champions with Shields and artifacts from the Destroy set

Scarab King's Skills and Abilities

Fog of Madness

Attacks all enemies. Places a 50% Decrease ATK and a 30% Decrease SPD debuff for 2 turns.

Deals an extra hit to enemies without a Shield buff. The extra hit places a Provoke debuff for 1 turn.

Damage based on [ATK]

Malice

Attacks all enemies. Deals an additional hit for each buff on the target.

Each extra hit steals a random buff from enemies without a Shield and removes a random buff from enemies with a Shield.

Places True Fear for 1 turn on enemies from whom a buff was stolen, and Fear for 1 turn on enemies from whom a buff was removed.

Turns: 3

Fear and Terror (Passive)

Decreases incoming damage based on how own MAX HP was reduced.

Incoming damage is reduced:

  • by 90% if the Max HP was reduced by less than 10%;
  • by 60% if max HP was reduced by 10–20%;
  • by 30% if max HP was reduced by 20–30%;
  • by 0% if the MAX HP was reduced by more than 30%.

Easy Prey (Passive)

Counterattacks if hit by an enemy without a Shield.

Strong Immunity (Passive)

Immune to Stun, Freeze, Sleep, Provoke, Block Active Skills, Fear, and True Fear. Also immune to HP exchange effects, HP balancing effects, and cooldown increase effects.

How to beat Scarab Crab

Shields. Any suitable Heroes with a Shield. Squires in a Lifesteal set. Vergis and Fearmongers are your friends.



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