
Hydra: Head of Decay — guide
Guide: Hydra: Head of Decay
In short
Hydra: Head of Decay is one of the heads in the Hydra clan boss fight. It is the poison head: it stacks Poison and Leech, and its passives punish careless HP Burn timing. Farm it for Hydra chests, gear and clan resources; higher difficulties give better rewards.
Mechanics
- Dripping Jaws (A1): AoE attack that places three 5% Poison debuffs for 2 turns and has a chance to place Leech. Poison ticks off MAX HP, so high-HP tanks suffer more.
- Leech Disease (A2): AoE that places a 5% Poison for 3 turns and instantly detonates all Poison on champions under Leech. This is the main team-killer without cleanse.
- Blinding Smog (A3): places a Poison Cloud buff on all Hydra heads for 2 turns; it cannot be removed or transferred. Just survive the window.
- Bloat (passive): when this head is decapitated, it hits all heads under HP Burn. That is a bonus, not a penalty: more heads under HP Burn means more damage for you.
- All-powerful Mist (passive): this head takes double damage from HP Burn, but AoE damage to all heads is reduced; MAX HP-based damage against this head is capped, and HP Burn ticks are capped too. Immune to control, Poison, Petrification, HP swap and duration change effects.
What your team needs
- Accuracy: 200+ for HP Burn and Decrease DEF on higher difficulties; the exact target depends on the stage.
- Speed: 180–220+ on key supports so cleanse and Block Debuffs land before A2.
- Survivability: high HP/DEF, but remember Poison hits MAX HP, so do not stack HP without cleanse.
- Effects: HP Burn is your main damage; Decrease DEF and Weaken speed up head kills; Cleanse and Block Debuffs answer Poison and Leech; Decrease ATK helps survive direct hits.
- Resistance: RES can stop Poison, but cleanse is more reliable.
Teams
- Budget: Geomancer (HP Burn), Skraank (HP Burn), Uugo (Decrease DEF/Block Buffs), Rector Drath (heal/revive), Whisper (damage), Kael (damage and Poison for other heads). Works through two HP Burn sources and support.
- Mid-game: Geomancer, Demytha (Block Damage/cleanse), Uugo, Whisper, Skraank, Rector Drath. Block Damage and cleanse let you survive Poison detonation.
- Endgame: Cardiel (support/cleanse), Underpriest Brogni (shields/Block Debuffs), Mithrala Lifebane (cleanse/HP Burn), Geomancer, Firrol The Barkhorn (HP Burn), Acrizia (MAX HP damage for other heads). HP Burn plus debuff protection.
Common mistakes
- Not cleansing Poison and Leech — A2 detonates and wipes the team.
- Using MAX HP damage on the Decay head: the cap makes it nearly pointless.
- Decapitating Decay when other heads have no HP Burn — you lose free passive damage.
- Trying to control the head with Stun/Freeze/Provoke — it is immune.
- Forgetting the neck: a decapitated head revives if you do not finish it.
Tips
- Stack HP Burn on other heads before decapitating Decay — the passive hits them all.
- Save cleanse or Block Debuffs for A2; do not waste them on A1.
- Do not bring Toxic or Stun sets for this head — it is immune to Poison and control.
- Lifesteal and Immortal help survival; Speed and Accuracy are for supports.
- Do not rely on Warmaster/Giantslayer masteries: their damage is capped on this head.
Best champions
rated for: Hydra
5Acrizia
5Bayek
5Cardiel
5Cecilia The Red Hope
5Firrol The Barkhorn
5Glorious Pallas
5Klaazag Keyhulk
5Krisk the Ageless
5Leonardo
5Lydia The Deathsiren
5Marichka the Unbreakable
5Marius the Gallant
5Geomancer
5Whisper
5Inquisitor Shamael
5Ostrox Boneglaive
4.5Akemtum
4.5Rector Drath
4.5Stonebound Thisbe
4.5Umbral Enchantress
Ratings 0–5 for this content from our database. Full ranking: champion catalog sorted by content.
More details
A1 — Dripping Jaws:
Attacks all enemies. Places three 5% [Poison] debuffs for 2 turns. Also has a 75% chance to place a [Leech] debuff for 2 turns.
A2 — Leech Disease:
Attacks all enemies. Places a 5% [Poison] debuff for 3 turns. Instantly deals damage from all [Poison] debuffs to each enemy under a [Leech] debuff.
A3 — Blinding Smog:
Places a [Poison Cloud] buff on all Hydra heads for 2 turns. This buff cannot be removed or transferred.
Bloat [Passive]
Deals damage to all heads under [HP Burn] debuffs when this head is decapitated.
Almighty Mist [Passive]
This head receives double damage from [HP Burn] debuffs.
Decreases damage received by all Hydra heads from AoE attacks by 10%.
Damage from skills whose scale is based on the enemy's MAX HP cannot exceed 10% of the head's MAX HP when attacking that head. Damage received per tick from [HP Burn] debuffs cannot exceed 40,000 HP. Damage received from reflected damage, the Warmaster mastery, or the Giant Slayer mastery cannot exceed 50,000 HP per attack.
Immune to [Stun], [Freeze], [Sleep], [Provoke], [Block Active Skills], [Block Passive Skills], [Fear], [True Fear], [Poison] and [Petrification] debuffs.
Also immune to HP exchange effects, HP balancing effects, duration increase effects and Turn Meter reduction effects.
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